×

Video game machine, machine readable storage medium storing a computer program, and event selection method in the video game machine

  • US 6,126,544 A
  • Filed: 07/13/1998
  • Issued: 10/03/2000
  • Est. Priority Date: 07/16/1997
  • Status: Expired due to Term
First Claim
Patent Images

1. A video game machine for presenting a plurality of events, which form a story in a game world and which are related to its ending, to a game player so that said game player can develop the story toward its ending via clearing the events by means of operating a character appearing in the story, said video game machine comprising:

  • event data storage means for storing the plurality of data each of which corresponds to one of said plurality of events respectively;

    specifying means for specifying one of said plurality of events,judgment means for reading the data of the event specified by said specifying means from said event data storage means and judging whether said event is allowed to be skipped or not on the basis of the data of said event; and

    event cancel means for canceling the presentation of said event to the game player in response to an input of an event skip signal, provided that said judgement means has judged that said event is allowed to be skipped.

View all claims
  • 2 Assignments
Timeline View
Assignment View
    ×
    ×