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Competitive video game system and method of displaying images in competitive video game system

  • US 6,126,547 A
  • Filed: 09/10/1997
  • Issued: 10/03/2000
  • Est. Priority Date: 09/20/1996
  • Status: Expired due to Term
First Claim
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1. A video game system for playing a video game, comprising:

  • at least first and second game machine units each having manual input controls and a display unit;

    a control system including;

    initiation determination means for determining a first initiated machine of said first and second game machine units that is first initiated by a player;

    view selection reading means for reading viewpoint selections of players at each of said first and second game machine units, made via respective ones of said manual input controls, of one of at least two viewpoints of a field of play of the video game without affecting of a status of play of the video game;

    an image information generating means for generating image coordinate and structure data of said field of play, representative of images to be displayed on said display units, based on control signals supplied from said manual input controls and a predetermined game routine;

    a primary image buffer memory and a secondary image buffer memory;

    primary image data generation means for converting said image coordinate and structure data into primary image data based on the viewpoint selection of the player at one of said first and second game machine units that is said first initiated machine and storing said primary image data in said primary image data buffer memory;

    secondary image data generation means for converting said image coordinate and structure data into secondary image data based on the viewpoint selection of the player at another one of said first and second game machine units and storing said secondary image data in said secondary image data buffer memory; and

    display generation means for driving said display units to display images thereon including;

    a first display buffer and driver circuit for driving said display of said first game machine unit;

    a second display buffer and driver circuit for driving said display of said second game machine unit; and

    data transfer means for transferring primary image data from said primary image buffer memory into one of said first and second display buffers which is for said one of said first and second game machine units that is said first initiated machine and for transferring secondary image data from said secondary image buffer memory into another one of said first and second display buffers.

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