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Weapon effect simulation method and appliance to perform this method

  • US 6,139,323 A
  • Filed: 05/29/1998
  • Issued: 10/31/2000
  • Est. Priority Date: 07/10/1997
  • Status: Expired due to Term
First Claim
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1. A weapon effect simulation method for the training of at least two participants with direct aimed weapons with pulsed laser beams, comprising the steps:

  • equipping each participant with an attacking system and a target system;

    providing each attacking system with a weapon, a laser pulse transmitter attached to said attacking system with which pulsed laser beams of at least two different wavelengths can be transmitted, and a laser pulse receiver;

    connecting at least one retro-reflector to each target system;

    transmitting pulsed laser beams from said laser pulse transmitter to at least one of said retro-reflectors of said target system;

    reflecting at least a part of said pulsed laser beams from said retro-reflector to said laser pulse receiver at said attacking system;

    using said pulsed laser beam to survey a distance between said attacking and said target systems, a position, speed and heading of said target system and to transmit information to said target system; and

    receiving a selected one out of said at least two different wavelengths of said pulsed laser beam at said laser pulse receiver, wherein said step of receiving a selected one of said wavelengths is accomplished by reflecting only a selected wavelength by said retro-reflector by use of a selective coating.

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