Electronic game device
First Claim
1. An electronic game device comprising:
- clock function means for realizing a clock function;
time period specifying means for specifying a time period consisting of a plurality of predetermined unit time periods by means of said clock function means;
game result storing means for storing game results achieved in each unit time period;
identifying means for identifying game player; and
means for displaying game results achieved in each unit time period of the specified time period for the identified game player who achieves a specified game result on a screen.
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Accused Products
Abstract
An electronic game device comprises a game implementing module (30) for implementing a game; a storing module (36) for storing game results for each player; a calculating module (34) for (i) reading out a game result of the player stored in the storing module, (ii) adding the game result achieved in the game to the game result read out from the storing module, and (iii) newly storing this sum value in the storing module; and a display module for displaying the newly stored game result (13). The game device may also comprise a characteristics value storing module for storing characteristics values relating to the output device for each of the identification symbols; a reading module for reading out characteristics values corresponding to an identification symbol input by a player from the characteristics value storing module; and setting module for setting the characteristics of the output device on the basis of the characteristics values thus read out.
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Citations
10 Claims
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1. An electronic game device comprising:
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clock function means for realizing a clock function; time period specifying means for specifying a time period consisting of a plurality of predetermined unit time periods by means of said clock function means; game result storing means for storing game results achieved in each unit time period; identifying means for identifying game player; and means for displaying game results achieved in each unit time period of the specified time period for the identified game player who achieves a specified game result on a screen. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
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10. A machine-readable recording medium to which program data are written for executing:
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time period specifying process for specifying a time period consisting of a plurality of predetermined unit time periods by means of clock function means; game result storing process for storing game results achieved in each unit time period; identifying process for identifying game player; and process for displaying game results achieved in each unit time period of the specified time period for the identified game player who achieves a specified game result on a screen.
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Specification