Programmable motion-sensitive sound effects device
DCFirst Claim
1. A programmable motion-sensitive sound effects device comprising:
- a motion-sensitive actuator for selecting a sound effect in response to a sensed motion of the device and producing a sensed motion signal indicative of the selected sound effect, the motion-sensitive actuator including;
(a) an accelerometer measuring an acceleration of the sensed motion in each of two coordinate axes and outputting a digital signals proportional to the acceleration in each of the two coordinate axes; and
(b) a signal processor receiving the accelerometer digital signals, calculating a numerical value that is a function of the acceleration in each of the two coordinate value axes and selecting a sound effect based on the calculated numerical values and;
a playback for receiving a playback signal resulting from said sensed motion signal from said motion-sensitive actuator and emitting an audible sound in response to said playback signal.
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Abstract
A programmable sound effects device which utilizes a motion-sensitive mechanism for selecting unique sound effects. The device is comprised of an electronic motion-sensitive actuator, a sound effect storage media for storing a plurality of predetermined sound effects, and a playback mechanism for audibly emitting the motion-activated sound effects. This device is designed to be used with amusement and entertainment type products such as toys, games, dolls, and props, with exemplary uses in toy swords, drumsticks, magic wands, and the like. A preferred embodiment is comprised of a unit which is physically incorporated into the handle of a toy sword. As the user moves the toy sword in a predefined manner, the motion-sensitive actuator senses the motion and plays out a plurality of unique sound effects as a function of the user'"'"'s movements. The motion-detection algorithm which triggers the different sound effects is programmable. In another embodiment, the device is contained within a single housing unit that is worn on the user'"'"'s body. This embodiment is well suited for many toys, props, games, and the like that do not have any sound effects capability but would benefit from such capability.
201 Citations
20 Claims
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1. A programmable motion-sensitive sound effects device comprising:
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a motion-sensitive actuator for selecting a sound effect in response to a sensed motion of the device and producing a sensed motion signal indicative of the selected sound effect, the motion-sensitive actuator including; (a) an accelerometer measuring an acceleration of the sensed motion in each of two coordinate axes and outputting a digital signals proportional to the acceleration in each of the two coordinate axes; and (b) a signal processor receiving the accelerometer digital signals, calculating a numerical value that is a function of the acceleration in each of the two coordinate value axes and selecting a sound effect based on the calculated numerical values and; a playback for receiving a playback signal resulting from said sensed motion signal from said motion-sensitive actuator and emitting an audible sound in response to said playback signal. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A programmable motion-sensitive sound effects device comprising:
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a motion-sensitive actuator for selecting a sound effect in response to a sensed motion of the device and producing a sensed motion signal indicative of the selected sound effect, the motion-sensitive actuator including; (a) an accelerometer measuring an acceleration of the sensed motion in each of two coordinate axes and outputting digital signals proportional to the acceleration in each of the two coordinate axes; and (b) a signal processor receiving the accelerometer digital signals, calculating a numerical value that is a function of the acceleration in each of the two coordinate value axes and selecting a sound effect based on the calculated numerical values and; a playback mechanism for receiving a playback signal resulting from said sensed motion signal from said motion-sensitive actuator and transmitting said playback signal to a receiver. - View Dependent Claims (10, 11, 12, 13, 14, 15, 16, 17)
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18. A toy including a programmable sound effects device which utilizes a motion-sensitive mechanism for selecting different sound effects depending on a motion of the toy, the toy comprising:
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a) an electronic motion-sensitive actuator including a signal processing unit for analyzing motion of the toy and producing a sensed motion signal indicative of a selected sound effect, the motion-sensitive actuator including; (1) an accelerometer measuring an acceleration of sensed motion in each of two coordinate axes and outputting digital signals proportional to the acceleration in each of the two coordinate axes; and (2) a signal processor receiving the accelerometer digital signals, calculating a numerical value that is a function of the acceleration in each of the two coordinate value axes and selecting a sound effect based on the calculated numerical values; b) a sound effect storage media connected to the actuator for storing a plurality of predetermined sound effects and providing outputs in response to the sensed motion signal from the actuator; c) a digital-to-analog converter for producing analog signals in response to said sensed motion signal from the actuator and said outputs; and
,d) a playback mechanism connected to the converter and comprised of an amplifier and speaker for emitting sound effects in response to said analog signals.
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19. A motion responsive sound effects device for use with a toy comprising:
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a) an accelerometer for sensing motion and emitting outputs reflective of sensed motion in both x &
y coordinate axes;b) a storage component containing program instructions and prerecorded sound effects; c) a clock-controlled digital signal processor connected to the accelerometer and the storage component for emitting digital signals in response to said accelerometer outputs and outputs from the storage component, the signal processor receiving the accelerometer outputs, calculating a numerical value that is a function of the acceleration in each of the x &
y coordinate axes and selecting one or more sound effects based on the calculated numerical values, the emitted digital signals representative of the one or more selected sound effects;d) a digital-to-analog converter connected to the processor for converting the digital signals to analog signals; e) an amplifier connected to the converter for amplifying the analog signals; f) a speaker for emitting sounds in response to the amplified signals; and
,g) a power supply connected to a selected one of the accelerometer, the component, the processor, the converter and the amplifier for powering the device. - View Dependent Claims (20)
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Specification