Graphical user interface for displaying and manipulating objects
First Claim
1. In an object-oriented graphic user interface, said object-oriented graphic user interface illustrating objects as graphical icons, a method of providing information to a program object, said method comprising the steps of:
- rendering a graphic image of a data object at an initial position on a graphics display screen;
receiving input from a user comprising a command to move said data object;
receiving input from a user comprising a destination position on the graphics display screen to locate said data object, said program object located at said destination position;
rendering a ghost image comprising an exact copy of said graphic image of said data object drawn in muted colors of said data object at said initial position on said graphics display screen, wherein in response to the command to move said data object, said ghost image and said data object are moved together;
modifying the appearance of said program object to indicate that said program object will accept said data object;
receiving input from a user comprising a command to provide said data object to said program object when the appearance of said program object has been modified;
merging said ghost image and said graphic image of said data object;
providing a plurality of spaces, each of said spaces comprising a graphic background image depicting a real-world scene familiar to users;
rendering on said graphics display screen a portal in at least one of said spaces, said portal having an associated target space such that said portal connects the space where the portal is disposed to the associated target space, said portal comprising a graphic icon; and
wherein said input comprising the destination position to locate said object comprises holding said object over said portal for a predetermined minimum amount of time.
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Accused Products
Abstract
An intuitive graphical user interface is based upon a geographic map structure, and includes a system for controlling remote external electronic devices. In the defined graphical user interface, each space of the geographic map structure is rendered on a touch screen display as a graphic image of a geographic space. Within each space are colored cartoon-like icons called "objects" which can be selected and manipulated by the user. Certain objects, referred to as portals, transport the user from one space to another space when Selected. Other objects, referred to as buttons, perform associated actions or functions when Selected. The graphical user interface is displayed on a hand-held display device used to control remote devices. Each remote electronic device transmits a user interface program object that defines a graphical user interface to the display device. The hand-held display devices displays the graphical user interface associated with the remote device when a user selects an icon associated with the remote device on the display device'"'"'s touch screen display.
301 Citations
14 Claims
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1. In an object-oriented graphic user interface, said object-oriented graphic user interface illustrating objects as graphical icons, a method of providing information to a program object, said method comprising the steps of:
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rendering a graphic image of a data object at an initial position on a graphics display screen; receiving input from a user comprising a command to move said data object; receiving input from a user comprising a destination position on the graphics display screen to locate said data object, said program object located at said destination position; rendering a ghost image comprising an exact copy of said graphic image of said data object drawn in muted colors of said data object at said initial position on said graphics display screen, wherein in response to the command to move said data object, said ghost image and said data object are moved together; modifying the appearance of said program object to indicate that said program object will accept said data object; receiving input from a user comprising a command to provide said data object to said program object when the appearance of said program object has been modified; merging said ghost image and said graphic image of said data object; providing a plurality of spaces, each of said spaces comprising a graphic background image depicting a real-world scene familiar to users; rendering on said graphics display screen a portal in at least one of said spaces, said portal having an associated target space such that said portal connects the space where the portal is disposed to the associated target space, said portal comprising a graphic icon; and wherein said input comprising the destination position to locate said object comprises holding said object over said portal for a predetermined minimum amount of time. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11)
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12. A computer-readable medium containing instructions, for controlling a data processing system to perform a method of providing information to a program object, said method comprising the steps of:
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rendering a graphic image of a data object at an initial position on a graphics display screen; receiving input from a user comprising a command to move said data object; receiving input from a user, said input comprising a destination position on the graphics display screen to locate said data object, said program object located at said destination position; rendering a ghost image comprising an exact copy of said graphic image of said data object drawn in muted colors of said data object at said initial position on said graphics display screen, wherein in response to the command to move said data object, said ghost image and said data object are moved together; modifying the appearance of said program object to indicate that said program object will accept said data object; receiving input from a user comprising a command to provide said data object to said program object when the appearance of said program object has been modified; merging said ghost image and said graphic image of said data object; providing a plurality of spaces, each of said spaces comprising a graphic background image depicting a real-world scene familiar to users; rendering on said graphics display screen a portal in at least one of said spaces, said portal having an associated target space such that said portal connects the space where the portal is disposed to the associated target space, said portal comprising a graphic icon; and wherein said input comprising the destination position to locate said object comprises holding said object over said portal for a predetermined minimum amount of time.
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13. In an object-oriented graphic user interface, said object-oriented graphic user interface illustrating objects as graphical icons, a method of providing information to a program object, said method comprising the steps of:
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rendering a graphic image of a data object at an initial position on a graphics display screen; receiving input from a user comprising a command to move said data object; receiving input from a user comprising a destination position on the graphics display screen to locate said data object, said program object located at said destination position; rendering a ghost image comprising an exact copy of said graphic image of said data object drawn in muted colors of said data object at said initial position on said graphics display screen, wherein in response to the command to move said data object, said ghost image and said data object are moved together; modifying the appearance of said program object to indicate that said program object will accept said data object; receiving input from a user comprising a command to provide said data object to said program object when the appearance of said program object has been modified; merging said ghost image and said graphic image of said data object; and generating a tearing sound from a hand-held device, upon receiving said input comprising a command to move said object.
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14. A computer-readable medium containing instructions, for controlling a data processing system to perform a method of providing information to a program object, said method comprising the steps of:
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rendering a graphic image of a data object at an initial position on a graphics display screen; receiving input from a user comprising a command to move said data object; receiving input from a user, said input comprising a destination position on the graphics display screen to locate said data object, said program object located at said destination position; rendering a ghost image comprising an exact copy of said graphic image of said data object drawn in muted colors of said data object at said initial position on said graphics display screen, wherein in response to the command to move said data object, said ghost image and said data object are moved together; modifying the appearance of said program object to indicate that said program object will accept said data object; receiving input from a user comprising a command to provide said data object to said program object when the appearance of said program object has been modified; merging said ghost image and said graphic image of said data object; and generating a tearing sound from a hand-held device, upon receiving said input comprising a command to move said object.
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Specification