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Electronic game method and apparatus with hierarchy of simulated wheels

DC
  • US 6,168,520 B1
  • Filed: 07/30/1998
  • Issued: 01/02/2001
  • Est. Priority Date: 03/22/1996
  • Status: Expired due to Term
First Claim
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1. A game process, implemented using a computer, comprising:

  • receiving a monetary wager from a player;

    controlling a first display device to display an image of at least a portion of a first simulated value range, said image, during at least a first period of said display, containing a first plurality of indicia including at least one indicium designated as a next level indicium;

    upon the next level indicium being selected on the first simulated value range during the first period, controlling a display to show at least a portion of a bonus wheel rotatable about a first axis, said wheel having J indicia on a face thereof where J is an integer and situated adjacent at least a first pointer for indicating one of said J indicia after rotation about said first axis has stopped, wherein at least a first of said indicia is a bankrupt indication and a second of said indicia is a bonus indication;

    storing, in said computer, information defining a mapping between integers 1 through J, corresponding, respectively to said J indicia, and integers 1 through M where M is an integer greater than J;

    randomly selecting a first integer between 1 and M designated as x;

    controlling said display device to simulate selection of one of said J indicia wherein x is mapped to at least one position that corresponds to a display position y in the range between 1 and J inclusive; and

    displaying an indicium located at said display position y on said bonus wheel and indicated by said first pointer.

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