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Computation of routes for bounding overwatch operations

  • US 6,175,804 B1
  • Filed: 03/11/1999
  • Issued: 01/16/2001
  • Est. Priority Date: 03/11/1999
  • Status: Expired due to Term
First Claim
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1. A computer method for determining the routes of at least first and second entities, operating as a team, toward an objective location in a threat environment having topological features, said method comprising the steps of:

  • obtaining a data representation of the environment in a region including the present location of said first and second entities, and including a particular objective location in said environment, said data representation including any threats lying within said environment;

    reading a selected initial coarse route through said environment;

    obtaining data relating to some characteristics of said first and second entities;

    designation of one of said first and second entities to be the bounding entity, and the other one of said first and second entities to be the overwatching entity;

    determining the next overwatch location;

    determining the route of said bounding entity to said next overwatch location;

    commanding the movement of said bounding entity to said overwatch location;

    if said overwatch location is not said objective location, redesignating said one of said first and second entities to be said bounding entity and the other one of said first and second entities to be the overwatch entity; and

    repeating said steps of determining the next overwatch location, determining the route, commanding the movement, and redesignating until said objective location is reached.

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