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Method for selective volume visualization via texture mapping

  • US 6,181,348 B1
  • Filed: 09/22/1997
  • Issued: 01/30/2001
  • Est. Priority Date: 09/22/1997
  • Status: Expired due to Term
First Claim
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1. A method for volume rendering, comprising the steps of:

  • selecting a region of interest (roi) to be rendered;

    generating a polyhedral model of a surface of the selected region of interest;

    calculating 2 dimensional texture maps for polygons comprising the polyhedral model, wherein the step of calculating comprises allocating a 2 dimensional texture image from an initial polygon generated by the polyhedral model;

    interpolating a normal at each vertex for the initial polygon;

    sampling a plurality of layers of parallel polygons at a predetermined depth along the interpolated normals; and

    converting the sampled data into a texture map; and

    rendering the calculated texture maps on the polyhedral model.

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