System integrated 2-dimensional and 3-dimensional input device
First Claim
1. An improved controller device for manipulating objects on a display screen of a computing device, comprising:
- an input mechanism which is integrated into a keyboard of said computing device as a pointer stick device;
means for converting, by a user of said computing device, said input mechanism between a 2-dimensional input mode and a 3-dimensional input mode by pressing down on said pointer stick device to alternately release said pointer stick device from an initial 2-dimensional input mode position into a position signifying said 3-dimensional input mode or lock said pointer stick device in said initial 2-dimensional input mode position signifying said 2-dimensional input mode, and wherein input signals in a third dimension are allowed only when said pointer stick device is in said 3-dimensional input mode;
means for moving said pointer stick device left and right and backward and forward, by said user, to provide input signals in a first dimension and a second dimension;
means for rotating said pointer stick device, by said user, to provide input signals in said third dimension when said pointer stick device is in said 3-dimensional input mode; and
means for providing said input signals to said computing device, wherein said input signals indicate said user'"'"'s request to move a pointer symbol on said display screen.
3 Assignments
0 Petitions
Accused Products
Abstract
A system-integrated input device for manipulating objects on the display of a computer screen. The device is integrated as a pointer stick, which may be located on an existing keyboard, on an existing mouse device, or elsewhere. Both 2-dimensional and 3-dimensional user input are supported. In a first embodiment, the device is easily convertible between 2D and 3D input mode. Preferably, this conversion occurs by pressing down on the pointer stick, which is implemented as a spring-loaded device. The device supports input in the X and Y direction while in 2D mode, and adds the Z direction while in 3D mode. Movement in the Z direction is indicated by rotating the pointer stick to the left or right. In a second embodiment, movement in the Z direction is indicated by pushing and pulling on a sliding, or telescoping, pointer stick.
-
Citations
3 Claims
-
1. An improved controller device for manipulating objects on a display screen of a computing device, comprising:
-
an input mechanism which is integrated into a keyboard of said computing device as a pointer stick device;
means for converting, by a user of said computing device, said input mechanism between a 2-dimensional input mode and a 3-dimensional input mode by pressing down on said pointer stick device to alternately release said pointer stick device from an initial 2-dimensional input mode position into a position signifying said 3-dimensional input mode or lock said pointer stick device in said initial 2-dimensional input mode position signifying said 2-dimensional input mode, and wherein input signals in a third dimension are allowed only when said pointer stick device is in said 3-dimensional input mode;
means for moving said pointer stick device left and right and backward and forward, by said user, to provide input signals in a first dimension and a second dimension;
means for rotating said pointer stick device, by said user, to provide input signals in said third dimension when said pointer stick device is in said 3-dimensional input mode; and
means for providing said input signals to said computing device, wherein said input signals indicate said user'"'"'s request to move a pointer symbol on said display screen. - View Dependent Claims (2, 3)
-
Specification