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Game device and picture processing device

  • US 6,217,446 B1
  • Filed: 12/03/1997
  • Issued: 04/17/2001
  • Est. Priority Date: 12/06/1996
  • Status: Expired due to Term
First Claim
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1. A picture processing device in which a virtual camera is directed towards a plurality of characters arranged inside a three-dimensional virtual space comprising at least one zone containing characters having an attack state preference, comprising:

  • first setting means for automatically setting a gaze point of said virtual camera preferentially to the character nearer to the virtual camera if only that character is in an attack state; and

    second setting means for automatically setting the gaze point to a position between two of these characters, if two characters exist with a same attack state preference.

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