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Computerized pool cue

  • US 6,217,450 B1
  • Filed: 10/22/1998
  • Issued: 04/17/2001
  • Est. Priority Date: 10/23/1997
  • Status: Expired due to Fees
First Claim
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1. A method for simulating pool or billiard games, the method comprising the steps of;

  • supporting a pool stick above an underlying surface;

    controlling movement of the pool stick in at least two dimensions above the underlying surface;

    sensing movement of the pool stick;

    generating a signal of the movement of the pool stick above the underlying surface to a visual display;

    adjusting movement of the pool stick with respect to the position of the pool stick shown on the visual display to position the pool stick with respect to a game ball shown on the visual display; and

    moving the pool stick to generate a signal simulating contact of the pool stick with the game ball on the visual display.

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