Interactive entertainment content control
First Claim
Patent Images
1. A computer program segment embodied on a computer readable medium operable to output sequences of image frames comprising a user-influenced path through a branch structured narrative, said computer program segment comprising:
- a first computer code segment operable to determine when the narrative reaches one of a plurality of branch points, operable to retrieve one of two or more image frame sequences in dependence on a user input, and operable to prompt the user for input that determines path selection at least at one of said plurality of branch points; and
a second computer code segment operable to identify one or more image frame sequence as locked, operable to retrieve predetermined access data when a branch point having one or more locked path is approaching, and operable to restrict user selection to other than the locked path or paths in the absence of said predetermined access data.
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Abstract
Methods and apparatus are provided for control access to, and user interaction with, a branch structured narrative entertainment (70). Selected paths (parallel lined portions BC, DE, GY) are locked to a user and may only be accessed on presentation of predetermined access data. The access data may comprise user identification codes or may be the time of day, with such paths only being made available at specific times.
142 Citations
35 Claims
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1. A computer program segment embodied on a computer readable medium operable to output sequences of image frames comprising a user-influenced path through a branch structured narrative, said computer program segment comprising:
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a first computer code segment operable to determine when the narrative reaches one of a plurality of branch points, operable to retrieve one of two or more image frame sequences in dependence on a user input, and operable to prompt the user for input that determines path selection at least at one of said plurality of branch points; and
a second computer code segment operable to identify one or more image frame sequence as locked, operable to retrieve predetermined access data when a branch point having one or more locked path is approaching, and operable to restrict user selection to other than the locked path or paths in the absence of said predetermined access data. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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- 11. A computer program segment operable to present to a user a branch structured narrative having a plurality of branch points, operable to prompt a user for input to determine which path is followed at a narrative branch point, and operable to identify a narrative path as locked and to require predetermined access data to present to the user the locked narrative path.
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21. Interactive entertainment apparatus operable to output sequences of image frames comprising a user-influenced path through a branch structured narrative, the apparatus comprising:
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a source of image frames for all branch structure paths of the narrative;
branch storage means for data defining the narrative branch structure;
user operable input means;
branch selection means coupled to the branch store and operable to determine when the narrative reaches one of a plurality of branch points and to call one of two or more image frame sequences from the image frame source in dependence on the user input wherein at least one of said plurality of branch points prompts the user for input that determines path selection; and
an output for the selected image frame sequences;
wherein the branch storage means contains further data identifying one or more image frame sequences as locked, and the branch selection means is operable to determine when a branch point having one or more locked paths therefrom is approaching, to call for predetermined access data, and to restrict selection to other than the locked path or paths in the absence of said predetermined access data. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29)
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- 30. A method for control of an interactive entertainment apparatus, where the apparatus presents to a user a branch structured narrative having a plurality of branch points, and at least one of said plurality of branch points prompts a user for user input such that said user input determines which path is followed in at least one narrative branch point, and where one or more narrative paths is identified as locked and requires predetermined access data to be presented to allow access thereto, otherwise an unlocked path will be followed.
Specification