Design of computer networks
First Claim
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1. A method of designing a computer network, the method comprising:
- (a) selecting a plurality of site objects, each site object being an object-based computer representation of a corresponding physical site and at least one of said physical sites is a new site not previously physically included in the computer network. (b) defining network traffic demands between said new site and at least some of the other physical sites;
(c) selecting a service object, said service object being an object-based computer representation of a network service for transmitting data between physical sites including the new site, and associating said service object with at least some of the selected site objects; and
(d) without simulating operation of the network, calculating a network topology including the new site as a site in the network and based on the network traffic demands and the properties of the service object, and producing a physical connectivity map representative of hardware circuits linking physical sites, including the new site, from the calculated network topology.
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Abstract
A method of designing a computer network uses an object-based computer representation which allows on-screen linking of a service object, representative of a network service, to site objects representative of physical sites on a wide-area network. The user specifies expected traffic demands between the sites, and an algorithm calculates a physical connectivity map representative of proposed hardware circuits linking physical sites.
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Citations
16 Claims
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1. A method of designing a computer network, the method comprising:
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(a) selecting a plurality of site objects, each site object being an object-based computer representation of a corresponding physical site and at least one of said physical sites is a new site not previously physically included in the computer network. (b) defining network traffic demands between said new site and at least some of the other physical sites;
(c) selecting a service object, said service object being an object-based computer representation of a network service for transmitting data between physical sites including the new site, and associating said service object with at least some of the selected site objects; and
(d) without simulating operation of the network, calculating a network topology including the new site as a site in the network and based on the network traffic demands and the properties of the service object, and producing a physical connectivity map representative of hardware circuits linking physical sites, including the new site, from the calculated network topology. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16)
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Specification