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System and method for rendering multi-planar reformations using bi-linear interpolation

  • US 6,229,547 B1
  • Filed: 10/16/1998
  • Issued: 05/08/2001
  • Est. Priority Date: 10/16/1998
  • Status: Expired due to Term
First Claim
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1. A method for rendering an arbitrarily oriented three-dimensional image associated with a cross-sectional slice through a volumetric data set comprising axially aligned parallel stacks of two dimensional textured images, wherein the cross-sectional slice intersects with two or more of the textured images at intersecting planes, said method comprising the steps of:

  • enabling additive blending;

    dividing the slice into one or more polygons, each bound by two of the intersecting planes;

    defining an active texture associated with one of the intersecting planes;

    identifying a first polygon that intersects with said active texture, calculating coordinates of vertices associated with said first polygon at the intersecting planes;

    calculating the color of said vertices of said first polygon by performing the steps of;

    setting the color of said vertices that intersect with said active texture to colors associated with the corresponding vertices from said active texture at the intersecting plane; and

    setting the color of said vertices that intersect with said texture that is not said active texture to a value that represents a lack of color; and

    issuing a command to draw said first polygon.

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