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Modeling and deformation of 3-dimensional objects

  • US 6,236,403 B1
  • Filed: 11/16/1998
  • Issued: 05/22/2001
  • Est. Priority Date: 11/17/1997
  • Status: Expired due to Term
First Claim
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1. A method of modeling a 3-dimensional object, comprising the steps of:

  • performing one of a rounding operation generating the 3-dimensional object from a control grid and an inverse rounding operation generating a control grid from the 3-dimensional object depending on which one of the control grid and the 3-dimensional object is newly provided, the control grid including a plurality of edges and a plurality of vertexes, the 3-dimensional object including a plurality of boundary curves and a plurality of curved surfaces;

    deforming the control grid by shifting the plurality of vertexes;

    performing the rounding operation when the control grid is deformed so as to introduce the deformation of the control grid to the 3-dimensional object;

    attaching a weight to one of the plurality of vertexes of the control grid to deform a corresponding one of the plurality of curved surfaces of the 3-dimensional object;

    attaching a weight to one of the plurality of edges of the control grid to deform a corresponding one of the plurality of boundary curves of the 3-dimensional object; and

    attaching information on a respective weight to a corresponding one of the plurality of vertexes and the plurality of edges as an attribute thereof.

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