Hand-held electronic game with rotatable display
First Claim
1. An electronic game comprising:
- a housing;
a display mounted on the housing and rotatable relative to the housing; and
a processor connected to control the display and programmed to cause the display to display an element that remains stationary relative to the housing when the display is rotated relative to the housing.
1 Assignment
0 Petitions
Accused Products
Abstract
An electronic game includes a housing shaped like a fighter ship, a display mounted on the housing, an input device mounted within the housing, and a processor connected to control the display and receive input from the input device. The display is rotatable relative to the housing. The processor is programmed to cause the display to display an element representing the fighter ship that remains stationary relative to the housing when a player rotates the display relative to the housing. The processor causes the display to display a play zone that includes the stationary element and one or more zone elements, the zone elements rotating as the player rotates the display. The zone elements include objects that move toward a perimeter of the play zone, fired objects. The fired objects may emanate from the perimeter-moving objects—these fired objects move toward the play zone perimeter. The fired objects may concurrently or alternatively emanate from the stationary element in response to signals from the input device. When a fired object strikes the stationary element, the stationary element is destroyed. When a fired object strikes a zone element, the zone element is destroyed.
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Citations
23 Claims
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1. An electronic game comprising:
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a housing;
a display mounted on the housing and rotatable relative to the housing; and
a processor connected to control the display and programmed to cause the display to display an element that remains stationary relative to the housing when the display is rotated relative to the housing. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22)
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23. An electronic game comprising:
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a housing that includes a handle at the front of the housing and a soft end at the back of the housing, the soft end coupling to a player'"'"'s chest;
a display mounted on the front of the housing and rotatable relative to the housing;
an input device mounted on the handle to receive input from a player; and
a processor connected to control the display and receive input from the input device, and programmed to cause the display to;
display an element that remains stationary relative to the housing when the player rotates the display relative to the housing, and display a play zone that includes the stationary element and zone elements, the zone elements rotating as the player rotates the display, wherein;
the zone elements include objects that move toward a perimeter of the play zone and fired objects, the fired objects emanate from the perimeter-moving objects and the fired object emanate from the stationary element in response to signals from the input device, when a fired object strikes the stationary element, the stationary element is destroyed, and when a fired object strikes a zone element, the zone element is destroyed.
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Specification