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Three dimensional virtual reality enhancement techniques

  • US 6,256,043 B1
  • Filed: 09/26/1997
  • Issued: 07/03/2001
  • Est. Priority Date: 09/26/1997
  • Status: Expired due to Term
First Claim
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1. A method for use in accessing an object in a three dimensional world in which a first portion of said world is modeled as computer graphics and a second portion of said world is represented by a video, wherein said video is made up of a sequence of images displayed on a video screen which exists in said first portion of said world, said video displaying a plurality of objects, the method comprising the steps of:

  • determining that an object which is represented as part of said video on said video screen has moved, from the point of view of a viewer of said world, to a location that is off of said video screen, so that said object can no longer be displayed on said video screen and will disappear from said world;

    changing the representation of said object from a video representation to one modeled as computer graphics whereby said object remains visible in said world, albeit not on said video screen, and said video screen continues to exist in said world;

    receiving an indication of a selection of said object by said viewer when said object'"'"'s representation is modeled as computer graphics; and

    accessing additional information about said selected object.

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