Computer programmable interactive toy for a shooting game
DCFirst Claim
1. A toy for a shooting game comprising:
- a wave energy projector comprising a wave energy source with projects wave energy from said projector;
at least one circuit coupled to said energy source which controls operation of said energy source and causes said energy source to project wave energy coded according to any one of a plurality of codes in response to an input;
a player programmable device coupled to said at least one circuit to provide coded information thereto;
said at least one circuit being responsive to coded information provided by said programmable device to cause said energy source to project energy with a code of the plurality of codes corresponding to said coded information in response to the input.
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Abstract
The invention disclosed herein relates to a portable, programmable, interactive toy for a shooting game played by radiating and appropriately detecting infrared light (or other radiated energy). A player set includes an IR light projector (gun), an IR light detector (target) and a detachable, programmable data (or program) module which controls operation of the toy in accordance with data programmed therein. The data module may be detached, and the toy will operate in a default mode which is downwardly compatible with other toys that do not include the programmable data module. The toy also includes a base unit which programs the data modules to provide each player with a unique firing code. The data modules may also include circuitry which recognizes the different codes. The data modules may accumulate game and player information such as the number of shots fired by the associated gun, the number of hits registered by the associated target, and the source (player identification) of each hit registered. The base unit is a computer which programs the data module, uploads and downloads information, and processes information uploaded from the data module and provides the results of processing thereon, including computation results. The detachable data module provides for modularity by which game functions and features implemented by modules may be added to and removed from a particular toy.
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Citations
29 Claims
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1. A toy for a shooting game comprising:
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a wave energy projector comprising a wave energy source with projects wave energy from said projector;
at least one circuit coupled to said energy source which controls operation of said energy source and causes said energy source to project wave energy coded according to any one of a plurality of codes in response to an input;
a player programmable device coupled to said at least one circuit to provide coded information thereto;
said at least one circuit being responsive to coded information provided by said programmable device to cause said energy source to project energy with a code of the plurality of codes corresponding to said coded information in response to the input. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17)
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18. A modular toy for a shooting game comprising:
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a wave energy projector comprising a wave energy source which projects wave energy from said projector;
a first circuit permanently coupled to said energy source and which controlling operation of said energy source;
one or more housings in which said first circuit and said wave energy source are mounted;
a circuit module removably coupled in one of said housings to said first circuit, said circuit module when coupled to said first circuit altering operation of said energy source as compared to operation of said energy source by said first circuit when said module is not coupled to said first circuit.
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19. A modular toy for a shooting game comprising:
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a wave energy sensor which detects wave energy with predetermined characteristics impinging thereon and provides corresponding output signals;
a first circuit permanently coupled to said wave energy sensor to receive said output signals and process said output signals;
one or more housings in which said first circuit and said wave energy sensor are mounted;
a circuit module removably coupled in one of said housings to said first circuit, said circuit module when coupled to said first circuit altering processing of said output signals as compared to processing by said first circuit when said module is not coupled to said first circuit.
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- 20. The combination of a portable toy for use in a toy shooting game and a computer, said toy comprising at least one wave energy source, and a programmable circuit for operating said wave energy source, said toy and said computer having a communication link therebetween, said toy being capable of wireless operation with respect to said computer, said toy and said computer cooperating via said communication link to program said circuit from said computer, said programmable circuit being detachably electrically and mechanically coupled to said energy source, said toy comprising another circuit permanently coupled to said energy source to operate said energy source when said programmable circuit is not coupled thereto.
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27. A toy for a shooting game having a plurality of player sets, each comprising:
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a wave energy projector comprising a wave energy source which projects wave energy from said projector in response to an input signal;
a wave energy sensor providing signals responsive to wave energy received by said sensor emitted by another energy projector having another energy source compatible with said energy source;
a transmission circuit which energizes said energy source;
a programmable controller which causes said transmission circuit to energize said energy source according to a given code which is different for each player set or teams of player sets, processes said signals provided by said energy sensor, makes a determination that a hit has occurred when energy received by said energy sensor has been emitted by an energy source of another player set of said plurality of player sets and detects the code of the energy received from another player set; and
a programmable device removably couplable to a player set for programming the programmable controller thereof to cause said transmission circuit to energize said energy source according to a given code. - View Dependent Claims (28, 29)
another energy projector, said at least one circuit including a transmission being programmable to cause;
an input device coupled to said at least one circuit;
said at least one circuit being responsive to coded information provided by said input device to cause said toy to change its status or operation.
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Specification