Game table player comp rating system and method therefor
First Claim
1. A comp rating system for a player at a game table upon which a live card game is played, said game table having a player position, said game table having a wager area at said player position, said comp rating system comprising:
- a player data medium, said player data medium having player identifying data, a reader at said player position, said reader obtaining said player identifying data from said player data medium when said player data medium accesses said reader, a wager having at least one wagering device placed at said wager area, each of said at least one wagering device having value identifying data, a decoder at said game table receiving said value identifying data from said at least one wagering device placed at said wager area, said decoder determining a value of said wager for each live card game played at said game table, a first computer at said game table, said first computer connected to said reader and said decoder, said first computer generating a table record containing said player identifying data, and said wager value for each said live card game, said first computer determining a gross session wager value when said player data medium is removed from said reader, a player database record containing a player history record updated by said first computer, a second computer connected to said player database record, said second computer receiving said table record and said player history record from said player database record upon receiving a comp request, said second computer determining whether said comp request is available, a network including at least said second computer, a host management system, a junket agent compensation request having at least one player identification, said host management system accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, thereby selecting only said player history record required to compensate a junket agent.
13 Assignments
0 Petitions
Accused Products
Abstract
An automated comp rating system and method for accurately determining a players gross wagers at a live card game table. A reader at each player position at a game table reads a player data medium to identify a player. The player places a wager wherein each wagering device has value identifying data. A decoder receives the value identifying data to automatically determine the value of each wager. A computer obtains the player'"'"'s identity, the wager value, and the player position and the time of each live card game. The computer determines a gross session wager value for the each gaming session constituting a number of separate live card games at the table. Any computer in the system can access the game table computer and a database containing a player'"'"'s history record to determine an accumulative gross wager, a premium point factor, the premium point balance, for awarding comps, paying agent fees to player scouts, tailoring a direct mail campaign, and reducing labor costs.
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Citations
22 Claims
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1. A comp rating system for a player at a game table upon which a live card game is played, said game table having a player position, said game table having a wager area at said player position, said comp rating system comprising:
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a player data medium, said player data medium having player identifying data, a reader at said player position, said reader obtaining said player identifying data from said player data medium when said player data medium accesses said reader, a wager having at least one wagering device placed at said wager area, each of said at least one wagering device having value identifying data, a decoder at said game table receiving said value identifying data from said at least one wagering device placed at said wager area, said decoder determining a value of said wager for each live card game played at said game table, a first computer at said game table, said first computer connected to said reader and said decoder, said first computer generating a table record containing said player identifying data, and said wager value for each said live card game, said first computer determining a gross session wager value when said player data medium is removed from said reader, a player database record containing a player history record updated by said first computer, a second computer connected to said player database record, said second computer receiving said table record and said player history record from said player database record upon receiving a comp request, said second computer determining whether said comp request is available, a network including at least said second computer, a host management system, a junket agent compensation request having at least one player identification, said host management system accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, thereby selecting only said player history record required to compensate a junket agent.
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2. A comp rating system at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position, said comp rating system comprising:
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a player data medium, said player data medium having player identifying data, a reader at said player position, said reader obtaining said player identifying data from said player data medium when said player data medium accesses said reader, a wager having at least one wagering device placed at said wager area, each of said at least one wagering device having value identiying data, a decoder at said game table receiving said value identifying data from said at least one wagering device placed at said wager area, said decoder determining a value of said wager for each live card game played at said game table, a first computer at said game table, a memory connected to said first computer, said reader and said decoder, said first computer generating a table record in said memory containing said player identifying data, and said wager value for each said live card game, said first computer determining a gross session wager value when said player data medium is removed from said reader, a player database record located remote from said table, said player database record containing a player history record, said player history record having an accumulative gross wager, a premium point factor, a premium point balance, and a plurality of comp values, a network, at least a second computer connected to said first computer over said network and to said player database record, said second computer receiving said table record and said player history record from said player database record upon receiving a comp request, said second computer determining whether said comp request is available, a host management system connected over said network, a junket agent compensation request having at least one player identification, said host management system accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, thereby selecting only said player history record required to compensate a junket agent.
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3. A comp rating system at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position, said comp rating system comprising:
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a player data medium, said player data medium having player identifying data, a reader at said player position, said reader obtaining said player identifying data from said player data medium when said player data medium accesses said reader, a wager having value identifying data, said wager selected from the group consisting of;
a) at least one wagering device placed at said wager area, and b) a cash wager, a wager input device at said game table to receive said value identifying data for said wager for each live card game played at said game table based on said value identfying data, a memory at said game table, a first computer connected to said memory, said reader, said wager input device, said first computer generating a table record in said memory only after receiving an authorization signal when said wager value exceeds a predetermined ceiling, said table record containing said player identifying data, said wager value, said player position and a time for each said live card game, said first computer determining a gross session wager value when said player data medium is removed from said reader, a player database record located remote from said table, said player database record containing a player history record, said player history record having an accumulative gross wager, a premium point factor, a premium point balance, and a plurality of comp values, a network having at least a second computer connected to said first computer, and to said player database record, said second computer receiving said table record and said player history record from said player database record upon receiving a comp request, said second computer determining whether said comp request is available, a host management system connected over said network, a junket agent compensation request having at least one player identification, said junket agent compensation request input into said host management system, said host management system accessing said player history record from said player database record when said player history record matches said player identification in said junket agent compensation request, thereby selecting only said player history record required to compensate a junket agent.
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4. A comp rating method at a game table upon which a live card game is played, the game table having a player position and a dealer, the game table having a wager area at the player position, the comp rating method comprising the steps of:
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providing player identifying data in a reader, determining the value of a wager at the table for each live card game played, generating a table record containing the player identifying data from the reader and the wager value for each said live card game, tabulating in a computer a gross session wager value, updating a player history record in a player database record to generate at least a premium point balance, inputting a comp request from the player during the live card game, obtaining a comp value corresponding to the inputted comp request from a comp database including the gross session wager value at the time of the inputted comp request, awarding the inputted comp request to the player when the obtained comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request to the player when the comp value is greater than the premium point balance. - View Dependent Claims (5, 6, 7, 8, 9, 10, 11)
receiving in a host management system at least one field value selected from a plurality of field values resident in a host management system, obtaining at least one comp combination selected from a plurality of comp combinations resident in said host management system, accessing said player identifying data from said player database record when said player history record matches said at least one field value, tailoring a direct mail campaign corresponding to said selected field value.
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12. A comp rating method at a game table upon which a live card game is played, the game table having a player position and a dealer, the game table having a wager area at the player position, the comp rating method comprising the steps of:
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providing player identifying data in a reader, determining the value of a wager for each live card game played at the table, generating a table record containing the player identifying data from the reader and the wager value for each said live card game, tabulating in a computer a gross session wager value, updating a player history record in a player database record to generate at least a premium point balance, inputting a comp request, obtaining a comp value corresponding to the inputted comp request from a comp database, awarding the inputted comp request when the obtained comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request when the comp value is greater than the premium point balance, receiving a junket agent compensation request in a host management system, said junket agent compensation request having at least one player identification, accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, compensating a junket agent based on said accessed player history record.
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13. A comp rating method at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position said comp rating method comprising the steps of:
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receiving in a reader at said player position player identifying data from a player data medium when the player data medium accesses the reader, accepting a wager having at least one wagering device placed at said wager area of said game table, each of said at least one wagering device having value identifying data, automatically determining the value of the wager at the table for each live card game played based on said value identifying data, generating a table record containing said player identifying data and said wager value for each said live card game, tabulating a gross session wager value when the player data medium is removed from said reader, updating a player history record in a player database record to generate at least a premium point balance, receiving a comp request from the player during the live card game, obtaining a comp value corresponding to said comp request from a comp database including the gross session wager value at the time of the comp request, awarding the requested comp to the player when the comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request to the player when the comp value is greater than the premium point balance. - View Dependent Claims (14, 15, 16, 17)
receiving in a host management system at least one field value selected from a plurality of field values resident in a host management system, obtaining at least one comp combination selected from a plurality of comp combinations resident in said host management system, accessing said player identifying data from said player database record when said player history record matches said at least one field value, tailoring a direct mail campaign corresponding to said selected field value.
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18. A comp rating method at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position, said comp rating method comprising the steps of:
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receiving in a reader at said player position player identifying data from a player data medium when the player data medium accesses the reader, accepting a wager having at least one wagering device placed at said wager area of said game table, each of said at least one wagering device having value identifying data, automatically determining the value of the wager for each live card game played at the table based on said value identifing data, generating a table record containing said player identifying data and said wager value for each said live card game, tabulating a gross session wager value when the player data medium is removed from said reader, updating a player history record in a player database record to generate at least a premium point balance, receiving a comp request, obtaining a comp value corresponding to said comp request from a comp database, awarding the requested comp when the comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request when the comp value is greater than the premium point balance, receiving a junket agent compensation request in a host management system, said junket agent compensation request having at least one player identification, accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, compensating a junket agent based only on said accessed player history record.
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19. A comp rating method at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position, said comp rating method comprising the steps of:
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obtaining in a reader at said player position player identifying data from a player data medium when the player data medium accesses the reader, accepting a wager having value identifying data, said wager selected from the group consisting of;
a) at least one wagering device placed at s aid wager area of said game table, and b) a cash wager, determining the value of the wager at the table for each live card game played based on said value identifying data, generating a table record containing said player identifying data and said value of the wager for each said live card game, tabulating a gross session wager value when the player data medium is removed from said reader, updating a player history record in a player database record to generate at least a premium point balance only if said wager exceeds an issuance floor value and only after receiving an authorization signal when said wager value exceeds a predetermined ceiling, receiving a comp request from the player during the live card game, obtaining a comp value corresponding to said comp request from a comp database including the gross session wager value at the time of the comp request, awarding the requested comp to the player if the comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request to the player if the comp value is greater than the premium point balance.
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20. The method of 19, further comprising the steps of:
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receiving in a host management system at least one field value selected from a plurality of field values resident in a host management system, obtaining at least one comp combination selected from a plurality of comp combinations resident in said host management system, accessing said player identifying data from said player database record when said player history record matches said at least one field value, tailoring a direct mail campaign based said accessed player history record.
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21. A comp rating method at a game table upon which a live card game is played, said game table having a player position and a dealer, said game table having a wager area at said player position, said comp rating method comprising the steps of:
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obtaining in a reader at said player position player identifying data from a player data medium when the player data medium accesses the reader, accepting a wager having value identifying data, said wager selected from the group consisting of;
a) at least one wagering device placed at said wager area of said game table, and b) a cash wager, determining the value of the wager for each live card game played at the table based on said value identifying data, generating a table record containing said player identifying data and said value of the wager for each said live card game, tabulating a gross session wager value when the player data medium is removed from said reader, updating a player history record in a player database record to generate at least a premium point balance only if said wager exceeds an issuance floor value and only after receiving an authorization signal when said wager value exceeds a predetermined ceiling, receiving a comp request, obtaining a comp value corresponding to said comp request from a comp database, awarding the requested comp if the comp value is equal to or less than the premium point balance and updating the premium point balance by deducting the value of the awarded comp, denying the comp request if the comp value is greater than the premium point balance, receiving a junket agent compensation request in a host management system, said junket agent compensation request having at least one player identification, accessing said player history record from said player database record when said player history record matches said at least one player identification in said junket agent compensation request, compensating a junket agent based on said accessed player history record.
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22. A method of compensating a junket agent, the method comprising the steps of:
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receiving in a host management system a junket agent compensation request, said junket agent compensation request having at least one player identification, accessing a player database for at least one player identification, selecting each player history record in the player database that matches the at least one player identification in said junket agent compensation request, compensating said junket agent based on said selected player history records.
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Specification