Virtual electronic pet and method for use therewith
First Claim
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1. A virtual electronic pet comprising:
- a user interface for generating signals indicating actions of a user;
a name database of actual names;
a processor, in communication with the user interface and the name database, for retrieving an actual name from the name database, receiving name signals from the user interface indicating a guessed name, comparing the actual name and the guessed name to determine if the guessed name matches the actual name, displaying at least one of the plurality of behaviors if the guessed name matches the actual name, and prohibiting further guessing of the name until a time period expires;
wherein the virtual electronic pet is capable of performing a plurality of activities and capable of displaying a plurality of behaviors, at least one of the plurality of behaviors dependent upon performance of at least one of the plurality of activities.
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Abstract
A virtual electronic pet is capable of performing a plurality of activities and capable of displaying a plurality of behaviors, at least one of the plurality of behaviors dependent upon performance of at lest one of the plurality of activities. An actual name is retrieved from a name database. A name signal, indicating a guessed name, is generated in response to the actions of a user. The actual name guessed name are compared to determine if the guessed name matches the actual name. At least one of the plurality of behaviors is displayed if the guessed name matches the actual name. Further guessing of the name is prohibited unit a time period expires.
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Citations
15 Claims
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1. A virtual electronic pet comprising:
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a user interface for generating signals indicating actions of a user;
a name database of actual names;
a processor, in communication with the user interface and the name database, for retrieving an actual name from the name database, receiving name signals from the user interface indicating a guessed name, comparing the actual name and the guessed name to determine if the guessed name matches the actual name, displaying at least one of the plurality of behaviors if the guessed name matches the actual name, and prohibiting further guessing of the name until a time period expires;
wherein the virtual electronic pet is capable of performing a plurality of activities and capable of displaying a plurality of behaviors, at least one of the plurality of behaviors dependent upon performance of at least one of the plurality of activities. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9)
a clock/timer in communication with the processor;
wherein the processor uses the clock/timer to determine an age dependent upon the amount of time the virtual electronic pet has been in an alive mode.
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5. The virtual electronic pet of claim 4 displays a number of letters dependent upon the age of the virtual electronic pet.
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6. The virtual electronic pet of claim 1 that is displayed only if the actual name matches the guessed name.
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7. The virtual electronic pet of claim 1 further comprising:
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a random event generator, in communication with the processor, for triggering a new behavior; and
a game memory for storing a plurality of status parameters.
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8. The virtual electronic pet of claim 1 further comprising:
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a first transceiver coupled to the processor; and
a second transceiver, coupled to the user interface, for communicating with the first transceiver and providing a signaling link between the processor and the user interface.
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9. The virtual pet of claim 8 further comprising:
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a first enclosure for housing the processor, the first transceiver and the name database; and
a second enclosure, for housing the second transceiver and the user interface a remote distance from the first enclosure.
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10. A virtual electronic pet comprising:
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a user interface for generating activity signals and name signals in response to actions of a user;
a name database of actual names;
a display device;
a clock/timer;
a random event generator for generating a plurality of new behavior triggers;
a game memory for storing a plurality of status parameters; and
a processor, in communication with the clock/timer, the random event generator, the game memory, the display device, the user interface and the name database, for displaying at least one of a plurality of behaviors in response to at least one of the plurality of new behavior triggers, for displaying at least one of a plurality of activities in response to activity signals received from the user interface, for retrieving an actual name from a name database, determining an age using the clock/timer;
displaying a number of letters of the actual name on the display device, the number of letters dependent on the age, the processor also for receiving the name signals from the user interface indicating a guessed name, comparing the actual name and the guessed name to determine if the guessed name matches the actual name, displaying at least one of the plurality of behaviors only if the guessed name matches the actual name, and prohibiting further guessing of the name until a time period expires;
wherein at least one of the plurality of behaviors indicates an alive mode and wherein the name signals are received only if the virtual electronic pet is in the alive mode.
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11. In a virtual electronic pet having a user interface, the virtual electronic pet capable of performing a plurality of activities and capable of displaying a plurality of behaviors, at least one of the plurality of behaviors dependent upon performance of at least one of the plurality of activities, a method comprising the steps of:
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retrieving an actual name from a name database;
generating name signals, indicating a guessed name, in response to the actions of a user;
comparing the actual name and the guessed name to determine if the guessed name matches the actual name;
displaying at least one of the plurality of behaviors if the guessed name matches the actual name; and
prohibiting further guessing of the name until a time period expires. - View Dependent Claims (12, 13, 14, 15)
providing the user one or more letters of the actual name prior to the step of receiving the name signals.
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14. The method of claim 13 wherein the virtual electronic pet has an alive mode, and an age that is dependent upon the amount of time the virtual electronic pet has been in the alive mode, and wherein the step of providing the user one or more letters provides a number of letters dependent upon the age of the virtual electronic pet.
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15. The method of claim 11 wherein the at least one of the plurality of behaviors in the step of displaying includes a behavior that is displayed only if the actual name matches the guessed name.
Specification