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Full motion two seat interactive simulator

  • US 6,283,757 B1
  • Filed: 10/08/1999
  • Issued: 09/04/2001
  • Est. Priority Date: 10/09/1998
  • Status: Expired due to Term
First Claim
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1. A two person interactive full motion simulator, comprising in combination:

  • a vehicle;

    a platform for supporting the vehicle over a base;

    first actuator means for controlling pitch of the platform for causing the platform to tilt forward and to tilt backward, the first actuator means consisting solely of one extendible piston assembly having one upper end and one lower end, the one upper end being pivotally attached to a first undersurface portion of the platform and the one lower end being pivotally attached to the base, the one extendible piston assembly of the first actuator consisting solely of a single piston that is extendible from the one extendible piston assembly;

    second actuator means for controlling roll of the platform for causing the platform to roll left and roll right, the second actuator means consisting solely of one extendible piston assembly having one upper end and one lower end, the one upper end being pivotally attached to a second undersurface portion of the platform different from the first undersurface portion, and the one lower end being pivotally attached to the base, the one extendible assembly of the second actuator means consisting solely of a single piston that is extendible from the assembly, the first actuator means and the second actuator means being adjacent to one another substantially underneath a middle portion of the platform, and oriented substantially perpendicular to one another;

    a first player control means that can be used by a first player for controlling the first actuator means and the second actuator means; and

    a second player control means that can be used by a second player for controlling the first actuator means and the second actuator means.

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