Simulated baseball game
First Claim
1. A game simulation computer program stored on a computer-readable medium for operating a computer to simulate the playing of an athletic game between opposing teams having team members, said program comprising:
- retrieving means for retrieving characteristics data representative of the game-playing characteristics of each team member under selected circumstances;
simulation means for simulating the sequential game play events of the game according to the rules thereof;
outcome means for determining the respective outcomes of said events in accordance with said characteristics data; and
tracking means for tracking the progress of the game in accordance with said outcomes through completion of said events thereby simulating the playing of the game to its conclusion.
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Accused Products
Abstract
A computer game simulates the playing of an athletic game such as a baseball game to its conclusion. In particular, the game simulates the sequential game play events and determines the outcomes of the events in accordance with historical or simulated data representative of the game playing characteristics of each team member under selected circumstances. The progress of the game is tracked in accordance with the outcomes through completion of the events to determine the winner of the athletic game and the score thereof.
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Citations
38 Claims
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1. A game simulation computer program stored on a computer-readable medium for operating a computer to simulate the playing of an athletic game between opposing teams having team members, said program comprising:
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retrieving means for retrieving characteristics data representative of the game-playing characteristics of each team member under selected circumstances;
simulation means for simulating the sequential game play events of the game according to the rules thereof;
outcome means for determining the respective outcomes of said events in accordance with said characteristics data; and
tracking means for tracking the progress of the game in accordance with said outcomes through completion of said events thereby simulating the playing of the game to its conclusion. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13)
said outcomes including the scoring of points by the teams, said tracking means including means for tracking said scoring in order to produce a game score including a final score to determine a winner of the game, said characteristics data being representative of the historical characteristics of each team member under known prior circumstances and including a plurality of team member records for each team member including individual records representative of game playing characteristics for the associated team member under different ones of said selected circumstances and being configured in progression from less detailed to more detailed of said circumstances, and other player records representative of the game playing characteristics of other players of said game under the same circumstances as said individual records, said outcome means including means for determining the outcome of an event involving an individual team member in accordance with a dynamic weighting factor and random number percentage applied to team member records thereof. -
12. The program as set forth in claim 11, said events further including at least one of a team replacing a pitcher with another pitcher, an attempt to steal a base, type and location of the pitch, call of the pitch, type of hit and where it lands on the field, and the advancement of all base runners.
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13. The program as set forth in claim 11, said events further including at least one of a type and location of the pitch, call of the pitch, type of hit and where it lands on the field, and the advancement of all base runners.
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14. A game simulation computer operated by a game simulation computer program stored on a computer-readable medium for simulating the playing of an athletic game between opposing teams having team members, said computer comprising:
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retrieving means for retrieving characteristics data representative of the game-playing characteristics of each team member under selected circumstances;
simulation means for simulating the sequential game play events of the game according to the rules thereof;
outcome means for determining the respective outcomes of said events in accordance with said characteristics data; and
tracking means for tracking the progress of the game in accordance with said outcomes through completion of said events thereby simulating the playing of the game to its conclusion.
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15. A computer program stored on a computer readable memory device for directing operation of a computer in the simulation of an athletic game, the computer program comprising:
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a code segment for receiving and storing data on the memory device corresponding to a plurality of different historical game playing event characteristics of each of a plurality of athletic players;
a code segment for receiving instructions from at least one game player for selection of said data corresponding to at least some of said plurality of athletic players received and stored by the memory device to participate in a computer-simulated game;
a code segment for, in response to the selection instructions from the game player, processing said data to generate all of the game events necessary to simulate the athletic game without requiring any game player interaction after receiving the selection instructions from the at least one game player; and
a code segment for providing a report of simulated game results generated by the processing code segment including at least some of the series of sequential simulated game events. - View Dependent Claims (16, 17, 18, 19, 20)
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21. A computer-implemented method of providing a simulated outcome of an athletic game comprising the steps of:
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receiving and storing data in a computer corresponding to a plurality of different historical game playing event characteristics of each of a plurality of athletic players;
receiving instructions in the computer from at least one game player for selection of said data corresponding to at least some of said plurality of athletic players to participate in a computer-simulated game;
processing said data with the computer to generate all of the game events necessary to simulate the athletic game without requiring any game player interaction after receiving the selection instructions from the at least one game player; and
providing a report of simulated game results including at least some of the series of sequential simulated game events. - View Dependent Claims (22, 23, 24, 25, 26)
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27. Data relating to a computer simulated athletic game created by the method comprising the steps of:
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receiving and storing data corresponding to a plurality of different historical game playing event characteristics of each of a plurality of athletic players;
receiving instructions from at least one game player for selection of said data corresponding to at least some of said plurality of athletic players to participate in a computer-simulated game;
processing said data to generate all of the game events necessary to simulate the athletic game without requiring any game player interaction after receiving the selection instructions from the at least one game player; and
providing a report of simulated game results including at least some of the series of sequential simulated game events. - View Dependent Claims (28, 29, 30, 31, 32)
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33. A computer system for operating a simulated computer-generated simulated athletic game, the system comprising:
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a host computer; and
a plurality of user computers operatively connected to the host computer via a communications network, the host computer being programmed to;
receive and store data corresponding to a plurality of different historical game playing event characteristics of each of a plurality of athletic players;
receive instructions from at least one game player for selection of said data corresponding to at least some of said plurality of athletic players to participate in a computer-simulated game;
process said data to generate all of the game events necessary to simulate the athletic game without requiring any game player interaction after receiving the selection instructions from the at least one game player; and
provide a report of simulated game results including at least some of the series of sequential simulated game events. - View Dependent Claims (34, 35, 36, 37, 38)
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Specification