Method of processing interactive game, program product and game system for the same
First Claim
1. A method of executing an interactive game program giving a plurality of characters roles in a game and making each character play out an assigned role, comprising:
- making at least one character among the plurality of characters play out a first assigned role and displaying the at least one character on a screen, preparing in advance at least one event shared by the plurality of characters and judging if the at least one character playing out the first assigned role on the screen has reached the at least one event, switching display of the role played out by the at least one character to another character in the plurality of characters when determining that the at least one event has been reached, and making the other character play out a second assigned role and displaying the other character on the screen, wherein when the display is switched, the other character playing out the second assigned role is displayed instead of the at least one character playing out the first assigned role.
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0 Petitions
Accused Products
Abstract
A method of processing an interactive game, and a program product and game system for the same, which enables a character other than the player character to act separately from the player character in the game virtual space, sets an event which a character other than the player character can execute when a condition in the progress of the game is satisfied, displays on the screen the existence of that event for the character other than the player character acting separately from the player character when the condition in the progress of the game enabling execution of that event is satisfied, selectively accepts execution of the event displayed on the screen by an operation of the player in the screen display, and selectively executes and displays on the screen the event for the character other than the player character acting separately from the player character in accordance with the acceptance of the selection and execution of that event.
70 Citations
30 Claims
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1. A method of executing an interactive game program giving a plurality of characters roles in a game and making each character play out an assigned role, comprising:
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making at least one character among the plurality of characters play out a first assigned role and displaying the at least one character on a screen, preparing in advance at least one event shared by the plurality of characters and judging if the at least one character playing out the first assigned role on the screen has reached the at least one event, switching display of the role played out by the at least one character to another character in the plurality of characters when determining that the at least one event has been reached, and making the other character play out a second assigned role and displaying the other character on the screen, wherein when the display is switched, the other character playing out the second assigned role is displayed instead of the at least one character playing out the first assigned role. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. A computer readable program product storing an interactive game program giving a plurality of characters roles to be played out and making the characters play out their roles,
said program comprising: -
making at least one character among the plurality of characters play out a first role and displaying the at least one character playing out the first role on a screen, preparing in advance at least one event shared by the plurality of characters and judging when the at least one character playing out the first role on the screen has reached the at least one event, switching display of the role played out by the at least one character on the screen to another character in the plurality of characters when obtaining a result of judgement that the event has been reached, and making the other character play out a second role and displaying the other character on the screen, where in when the display is swithched, the other character playing out the second assigned role is displayed instead of the at least one character playing out the first assigned role. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A game system comprising:
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a unit for execution of a game in accordance with an interactive program giving a plurality of characters roles in the game and making the characters play out their roles, a memory for storing all or part of the program, and a display screen for displaying the game being executed by the unit, the unit, in accordance with the program stored in the memory, making at least one character among the plurality of characters play out a first assigned role and displaying the at least one character on a screen, preparing in advance at least one event shared by the plurality of characters and judging if the at least one character playing out the first assigned role on the screen has reached the at least one event, switching display of the role played out by the at least one character to another character in the plurality of characters when determining that the at least one event has been reached, and making the other character play out a second assigned role and displaying the other character on the screen, wherein when the display is swithched, the other character playing out the second assigned role is displayed instead of the at least one character playing out the first assigned role. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30)
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Specification