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Player programmable, interactive toy for a shooting game

  • US 6,302,796 B1
  • Filed: 01/29/1998
  • Issued: 10/16/2001
  • Est. Priority Date: 02/05/1997
  • Status: Expired due to Term
First Claim
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1. A toy for a shooting game comprising:

  • a wave energy projector comprising a wave energy source which projects wave energy from said projector in response to an input signal;

    a wave energy sensor providing signals responsive to wave energy received by said sensor emitted by another energy projector having another energy source compatible with said energy source;

    at least one circuit coupled to said energy source and said sensor which controls operation of said toy, including operation of said energy projector to project wave energy therefrom, processing said signals provided by said energy sensor and making a determination that a hit has occurred when energy received by said energy sensor has been emitted by another energy projector;

    an input device coupled to said at least one circuit;

    said at least one circuit being responsive to coded information provided by said input device to cause said toy to change its status or operation;

    wherein said at least one circuit in response to a given code in coded information provided by said input device conditions said toy to operate in a game ending mode defined by the number of determinations of hits made by said at least one circuit.

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