Method of providing aerial perspective in a graphical user interface
First Claim
1. A method of representing display objects comprising:
- modifying appearance characteristics of a first display object, the appearance characteristics comprising at least one of brightness, contrast, and clarity, the first display object transitioning from an active to an inactive state, to make the first display object appear farther from a user than at least one other display object, by defining a region of an image portrayed by the first display object, determining an average value of pixels of the region;
replacing values of pixels of the region in the first display object with the average value; and
repeating the defining, determining, and replacing actions for all regions of the first display object; and
modifying appearance characteristics of a second display object, the second display object transitioning from the inactive state to the active state, to make the second display object appear closer to the user than at least the first display object.
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Abstract
Representing display objects, such as windows, in a graphical user interface in such a way as to indicate which display object should be focused on by a user as a currently active display object. The method includes modifying appearance characteristics of a first display object, the first display object transitioning from an active to an inactive state, to make the first display object appear farther from a user than at least one other display object. The method further includes modifying appearance characteristics of a second display object, the second display object transitioning from the inactive state to the active state, to make the second display object appear closer to the user than at least the first display object. The user intuitively recognizes the nearer display object as the currently active display object.
193 Citations
20 Claims
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1. A method of representing display objects comprising:
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modifying appearance characteristics of a first display object, the appearance characteristics comprising at least one of brightness, contrast, and clarity, the first display object transitioning from an active to an inactive state, to make the first display object appear farther from a user than at least one other display object, by defining a region of an image portrayed by the first display object, determining an average value of pixels of the region;
replacing values of pixels of the region in the first display object with the average value; and
repeating the defining, determining, and replacing actions for all regions of the first display object; and
modifying appearance characteristics of a second display object, the second display object transitioning from the inactive state to the active state, to make the second display object appear closer to the user than at least the first display object. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10)
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11. An article comprising:
- a machine readable medium having a plurality of machine readable instructions, wherein when the instructions are executed by a processor, the instructions cause modification of appearance characteristics of a first display object, the appearance characteristics comprising at least one of brightness, contrast, and clarity, the first display object transitioning from an active to an inactive state, thereby making the first display object appear farther from a user than at least one other display object, by defining a region of an image portrayed by the first display object, determining an average value of pixels of the region, replacing values of pixels of the region in the first display object with the average value, and repeating the defining, determining, and replacing actions for all regions of the first display object; and
modification of appearance characteristics of a second display object, the second display object transitioning from the inactive state to the active state, thereby making the second display object appear closer to the user than at least the first display object. - View Dependent Claims (12, 13, 14, 15, 16, 17, 18, 19, 20)
- a machine readable medium having a plurality of machine readable instructions, wherein when the instructions are executed by a processor, the instructions cause modification of appearance characteristics of a first display object, the appearance characteristics comprising at least one of brightness, contrast, and clarity, the first display object transitioning from an active to an inactive state, thereby making the first display object appear farther from a user than at least one other display object, by defining a region of an image portrayed by the first display object, determining an average value of pixels of the region, replacing values of pixels of the region in the first display object with the average value, and repeating the defining, determining, and replacing actions for all regions of the first display object; and
Specification