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System and method for interactively simulating and discouraging drug use

  • US 6,368,111 B2
  • Filed: 06/23/1998
  • Issued: 04/09/2002
  • Est. Priority Date: 06/24/1997
  • Status: Expired due to Fees
First Claim
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1. A system adapted to the use of discouraging drug use by the user of said system, comprising:

  • a processor for playing an interactive game program;

    an interactive game program, wherein the game characteristics thereof, being one or more of the group of characteristics consisting of the speed and intensity of audiovisual output, responsiveness to input, and gameplay characteristics of said game program, may be controlled by a set of elements comprising;

    data recorded in connection with said program which sets a base range of parameters for controlling said game characteristics;

    an input control whereby the user is presented the simulated opportunity to ingest a dose of a drug;

    a circuit, responsive to said input, to alter at least one of said parameters in accordance with characteristics of said drug, so as to cause the execution of said program to simulate the drug-influenced state resulting from said ingestion, and enhance said game characteristics;

    a timer, and a circuit responsive to said timer to further alter said at least one parameter in a manner responsive to the elapsed time from said ingestion, as indicated by said timer, so as to reduce said enhancement of said game characteristics, until the same are reduced below said base level;

    instructions in the instruction set of said processor that cause the execution to said program to loop, in a manner responsive to said timer, so as to represent the user with the opportunity to ingest a further dose of said drug, and to continue the execution of said program in a manner responsive to said choice.

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