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Pseudo-commodities interactive futures trading game

  • US 6,390,472 B1
  • Filed: 02/02/2000
  • Issued: 05/21/2002
  • Est. Priority Date: 02/02/2000
  • Status: Expired due to Fees
First Claim
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1. A futures trading game played by a plurality of participants utilizing data terminals and the Internet, comprising the combination ofmeans for providing a pseudo commodity contract displayed on and available for trading via said data terminals;

  • said contract being defined by a word description of an issue of interest to the participants, with said contract having no intrinsic financial value;

    said contract issue having no immediate resolution, no timetable for resolution, and no accurate means of scoring during play;

    being influenced toward a partial or complete resolution, for the better or worse, by the possible or actual occurrence of different random events or factors including information, that could be real or fantasied;

    means for setting an arbitrary price for initially trading the contract, at the then degree of issue resolution, and for setting an arbitrary termination date for trading the contracts;

    means for subsequently and periodically reporting via said data terminals of the occurrences of any such potentially influencing events, factors or information, where;

    the participants, based on the significance each places on such ongoing events, factors or information, can individually reevaluate each'"'"'s opinion of the comparative current contract price and degree of issue resolution versus a possible or probable shift, higher or lower, of subsequently traded contract prices, and trade the contract accordingly via said data terminals, with each participant'"'"'s profit or lose being the differences between the each'"'"'s entry and exit trade prices;

    monitoring all contract trading and reporting such traded prices via said data terminals.

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