Simulation system
First Claim
Patent Images
1. An apparatus for a first player and a second player, comprising:
- a processing unit programed to provide a simulation of an entity to be influenced by one or more players via the influence of a plurality of simulation parameters;
a first controller for use by the first player, the first controller having one or more parameter controls configured for creating control signals to influence one or more of the plurality of simulation parameters;
a second controller for use by the second player, the second controller having one or more parameter controls configured for creating control signals to influence the plurality of simulation parameters;
one or more training-rule controls configured for defining training rules, the training rules determining how the first controller'"'"'s control signal influences the one or more of the plurality of simulation parameters.
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Abstract
An entertainment and/or training system providing a game-type system having two controllers, where the controllers have generally redundant controls. The controls can be limited on at least one of the controllers so as to provide one player with a simplified game to play. The person on the other controller then can act as a teacher, exclusively receiving some player input and exclusively providing some player output, so as to simplify the student'"'"'s playing experience.
147 Citations
18 Claims
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1. An apparatus for a first player and a second player, comprising:
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a processing unit programed to provide a simulation of an entity to be influenced by one or more players via the influence of a plurality of simulation parameters;
a first controller for use by the first player, the first controller having one or more parameter controls configured for creating control signals to influence one or more of the plurality of simulation parameters;
a second controller for use by the second player, the second controller having one or more parameter controls configured for creating control signals to influence the plurality of simulation parameters;
one or more training-rule controls configured for defining training rules, the training rules determining how the first controller'"'"'s control signal influences the one or more of the plurality of simulation parameters. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15)
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16. A method for a first player and a second player to influence a programmed processing unit'"'"'s simulation of an entity that responds to a plurality of simulation parameters, comprising:
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generating a first control signal by the first player, the first control signal being configured to influence one or more of the plurality of simulation parameters;
generating a second control signal by the second player, the second control signal being configured to influence the plurality of simulation parameters; and
applying one or more training rules to the first and second control signals to determine how the first control signal influences the one or more of the plurality of simulation parameters. - View Dependent Claims (17)
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18. An apparatus for a first player and a second player to influence a programmed processing unit'"'"'s simulation of an entity that responds to a plurality of simulation parameters, comprising:
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a means for generating a first control signal by the first player, the first control signal being configured to influence one or more of the plurality of simulation parameters;
a means for generating a second control signal by the second player, the second control signal being configured to influence the plurality of simulation parameters; and
a means for applying one or more training rules to the first and second control signals to determine how the first control signal influences the one or more of the plurality of simulation parameters.
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Specification