Game device and method for implementing a screen-displayed card game
First Claim
1. A game device for use in executing a card game between a player and an opponent on a screen by placing cards with predetermined capabilities, the game device executing the card game by displaying a state wherein the cards of the player and the opponent are arranged face downwards on the same screen, by confirming only the cards of the player by turning them face upwards in the state without being recognized by the opponent, and by setting mutually different competition environments;
- the cards being given, as environment capability index data, capability indices representing a capability which changes according to said competition environments and being divided into a plurality of groups having mutual strength differential relationships;
the game device comprising;
means for storing said environment capability index data of the cards together with the groups of the cards;
judgement means for judging the strength differential relationship between the groups and judging win or loss between cards on the basis of said environment capability indices, when the win or the loss can not be judged from the strength differential relationship between groups;
executing means for executing said card game on the basis of the judgements made by said judgement means;
display means for displaying said card game;
input means for inputting instructions required for said card game; and
communicating means for sending and receiving information related to said cards, so as to exchange said cards through said communicating means;
wherein predetermined conditions to the conduct of an activity are satisfied when the combination of a plurality of cards supplied via said communication means is coincident with a prescribed combination.
1 Assignment
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Accused Products
Abstract
In a storage medium storing a program, a storage device and a game device, a card game having rich variety can be implemented by determining win or loss on the basis of various judgement criteria. The cards used in the card game are divided into a plurality of groups which have continuous, cyclical strength differential relationships between the respective groups. The card game does not depend solely on the capability index of each card. Moreover, a variation of the card game can be increased by preparing trap cards which impart various functions and actions on the opponent'"'"'s cards. Moreover, by including field card representing competition environments and causing the capability indices creature cards to vary according to the competition environment, a more interesting card game can be enjoyed by the game device.
75 Citations
25 Claims
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1. A game device for use in executing a card game between a player and an opponent on a screen by placing cards with predetermined capabilities, the game device executing the card game by displaying a state wherein the cards of the player and the opponent are arranged face downwards on the same screen, by confirming only the cards of the player by turning them face upwards in the state without being recognized by the opponent, and by setting mutually different competition environments;
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the cards being given, as environment capability index data, capability indices representing a capability which changes according to said competition environments and being divided into a plurality of groups having mutual strength differential relationships;
the game device comprising;
means for storing said environment capability index data of the cards together with the groups of the cards;
judgement means for judging the strength differential relationship between the groups and judging win or loss between cards on the basis of said environment capability indices, when the win or the loss can not be judged from the strength differential relationship between groups;
executing means for executing said card game on the basis of the judgements made by said judgement means;
display means for displaying said card game;
input means for inputting instructions required for said card game; and
communicating means for sending and receiving information related to said cards, so as to exchange said cards through said communicating means;
wherein predetermined conditions to the conduct of an activity are satisfied when the combination of a plurality of cards supplied via said communication means is coincident with a prescribed combination. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A computer-readable storage medium readable by a computer which stores a program for executing a card game between a player and an opponent by placing cards with respectively designated capabilities onto a screen, said program comprising the steps of:
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arranging the cards face downwards on the same screen, with the cards of the player alone which are turned face upwards, without being recognized by the opponent;
determining mutually different competition environments, along with capability indices which are assigned as environment capability index data to each of said cards and which represent capabilities variable according to said competition environments;
storing said environment capability index data with said cards divided into a plurality of groups which have mutual strength differential relationships;
judging the strength differential relationships between groups to decide win or loss of the cards; and
judging win or loss between cards on the basis of said environment capability indices, when win or loss can not be decided by the strength differential relationship between groups;
executing said card game on the basis of the judgements made by said judgement means;
wherein said environment capability indices of the cards are varied on using the cards as an attack side and a defense side; and
at said judgement step, win or loss between cards is judged on the basis of these varying capability indices together with the strength differential relationships between groups;
wherein said storage medium comprises a region for storing cards which are used normally and a special card region for storing special cards, and wherein said program is composed in such a manner that it is able to access said special card region in response to prescribed combinations of said cards. - View Dependent Claims (10, 11, 12)
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13. A game device for use in executing a card game between a player and an opponent on a screen by placing cards with predetermined capabilities, the game device executing the card game by displaying a state wherein the cards of the player and the opponent are arranged face downwards on the same screen, by confirming only the cards of the player by turning them face upwards in the state without being recognized by the opponent, and by setting mutually different competition environments;
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the cards being given, as environment capability index data, capability indices representing a capability which changes according to said competition environments and being divided into a plurality of groups having mutual strength differential relationships;
the game device comprising;
means for storing said environment capability index data of the cards together with the groups of the cards;
judgement means for judging the strength differential relationship between the groups and judging win or loss between cards on the basis of said environment capability indices, when the win or the loss can not be judged from the strength differential relationship between groups;
executing means for executing said card game on the basis of the judgements made by said judgement means;
display means for displaying said card game;
input means for inputting instructions required for said card game; and
communicating means for sending and receiving information related to said cards, so as to exchange said cards through said communicating means;
the game device further comprising;
a storage means for storing special cards which are readable only when a combination of a plurality of cards received through the communicating means is coincident with a prescribed combination determined as predetermined conditions. - View Dependent Claims (14, 15, 16, 17, 18, 19)
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20. A game device for use in executing a card game between a player and an opponent on a screen by placing cards with predetermined capabilities, comprising:
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a display for displaying the card game;
a storage unit operative to store the cards together with the predetermined capabilities assigned to the cards;
a communication section operative to send and receive information related to said cards, so as to externally exchange the cards at least between a player and a source outside the game device;
a detector operative to detect whether or not a combination of a plurality of cards received through the communication section is coincident with a prescribed combination determined as predetermined conditions; and
a special card memory operative to store special cards which are readable only when coincidence is detected between a current combination of the plurality of the cards and a prescribed combination. - View Dependent Claims (21, 22, 23)
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24. A computer readable storage medium readable by a computer which stores a program for executing a card game between a player and an opponent by placing cards with respectively designated capabilities onto a screen, said program comprising the steps of:
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communicating information related to said cards so as to exchange cards;
storing special cards in a special card region and normal cards in a normal card region; and
accessing said special card region in response to prescribed combinations of said cards received in said communication step. - View Dependent Claims (25)
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Specification