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Span-based multi-sample z-buffer pixel processor

  • US 6,404,425 B1
  • Filed: 01/11/1999
  • Issued: 06/11/2002
  • Est. Priority Date: 01/11/1999
  • Status: Expired due to Term
First Claim
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1. A method for creating a span-based multisample Z-buffer pixel processor in a computer graphics system to thereby reduce a quantity of data that must be stored for each pixel in a frame buffer thereof, said method comprising the steps of:

  • (1) assigning a span to be a group of at least four pixels disposed as a contiguous array, wherein each span is associated with at least one polygon fragment that is visible in at least one pixel of the span and stored in a data block of constant size;

    (2) receiving polygon fragments for each span at the pixel processor;

    (3) determining which polygon fragments are visible in each span; and

    (4) storing the visible polygon fragments in each span back to the frame buffer for rendering into a video display.

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