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Three-dimensional graphical user interface for managing screen objects

  • US 6,404,443 B1
  • Filed: 08/25/1999
  • Issued: 06/11/2002
  • Est. Priority Date: 08/25/1999
  • Status: Expired due to Term
First Claim
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1. A graphical user interface for managing a plurality of screen objects found on a full area of a screen comprising:

  • means for establishing a viewport display area in a first portion of the full area of the screen, thereby defining a non zero second portion of the full area of the screen outside the viewport display area;

    means for defining a plurality of planes;

    means for assigning each object to a specific one of the planes, such that at least two planes are assigned at least one object each;

    means for selecting any one of the planes; and

    means for displaying in the viewport display area at least one of the objects assigned to the selected plane, wherein none of the objects assigned to a plane can be displayed in the second portion of the full area of the screen wherein the means for selecting any one of the planes includes;

    means for displaying an identifying tab for each plane; and

    means for activating the tab corresponding to the plane that is desired to be selected.

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