Board game teaching letter locations on a keyboard
First Claim
1. A board game, for teaching letter locations on a keyboard for allowing a child to learn the positioning of letters on a QWERTY keyboard comprising, in combination:
- a first game board having a generally square configuration, the first game board having an upper surface and a lower surface, the upper surface having a spinning wheel disposed thereon, the upper surface having a computer keyboard printed thereon, the upper surface having a pair of hand placement markers disposed thereon adjacent to the computer keyboard, the lower surface having a rotatable base secured thereto;
a second game board having a generally rectangular configuration, the second game board having a path of travel thereon, the path of travel being defined by a starting location, a finishing location, and a plurality of spaces therebetween, the plurality of spaces being represented by letters of the alphabet in order, the starting location being next to the letter “
A” and
the finishing location being next to the letter “
Z”
, the second game board having a question card marker thereon;
a plurality of groupings of spelling cards positionable on the question card marker of the second game board, the spelling cards each having a category; and
a plurality of tokens representing players for movement along the path of travel of the second game board.
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Accused Products
Abstract
A board game teaching letter locations on a keyboard including a first game board and a second game board. The upper surface of the first game board has a spinning wheel, a computer keyboard, and a pair of hand placement markers disposed thereon. The lower surface has a rotatable base secured thereto. The second game board has a path of travel defined by a starting location, a finishing location, and a plurality of spaces. The plurality of spaces are represented by letters of the alphabet in order. The second game board has a question card marker thereon. The spelling cards each have a category including related words to be spelled. A plurality of tokens are provided which represent players for movement along the path of travel of the second game board.
15 Citations
2 Claims
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1. A board game, for teaching letter locations on a keyboard for allowing a child to learn the positioning of letters on a QWERTY keyboard comprising, in combination:
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a first game board having a generally square configuration, the first game board having an upper surface and a lower surface, the upper surface having a spinning wheel disposed thereon, the upper surface having a computer keyboard printed thereon, the upper surface having a pair of hand placement markers disposed thereon adjacent to the computer keyboard, the lower surface having a rotatable base secured thereto;
a second game board having a generally rectangular configuration, the second game board having a path of travel thereon, the path of travel being defined by a starting location, a finishing location, and a plurality of spaces therebetween, the plurality of spaces being represented by letters of the alphabet in order, the starting location being next to the letter “
A” and
the finishing location being next to the letter “
Z”
, the second game board having a question card marker thereon;
a plurality of groupings of spelling cards positionable on the question card marker of the second game board, the spelling cards each having a category; and
a plurality of tokens representing players for movement along the path of travel of the second game board. - View Dependent Claims (2)
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Specification