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Video game machine, method for switching viewpoint on game screen of video game, and computer-readable recording medium containing game-screen-viewpoint switching program

  • US 6,413,163 B1
  • Filed: 09/27/1999
  • Issued: 07/02/2002
  • Est. Priority Date: 09/28/1998
  • Status: Expired due to Term
First Claim
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1. A video game machine comprising:

  • a plurality of operation means corresponding to a plurality of leading characters including at least a first leading character and a second leading character appearing in a virtual three-dimensional space, the operation means causing the corresponding leading characters to move;

    a game-screen display;

    coordinate storage means for storing coordinate sets including at least a first coordinate set and a second coordinate set such that said first coordinate set is particularly associated with said first leading character and said second coordinate set is particularly associated with said second leading character, a first viewpoint being set in said first coordinate set and a second viewpoint being set in said second coordinate set;

    game-screen display-control means for displaying a game screen obtained by using any one of said first and second coordinate sets as a viewpoint on said game-screen display;

    operation-determining means for determining whether a viewpoint-switching operation has been implemented among operations using one operation means for moving said first leading character associated with said first viewpoint in said first coordinate set in the game screen displayed on said game-screen display; and

    viewpoint-switching-display control means for initiating a viewpoint-switching movement of switching said first viewpoint in said first coordinate set to the second viewpoint in said second coordinate set when said operation-determining means has determined that the viewpoint-switching operation has been implemented.

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