Method and system for describing functionality of an interactive multimedia application for use on an interactive network
First Claim
1. For use in a multimedia application development computer system, a method for describing functionality of a multimedia application for use on an interactive network employing a client-server architecture, the method comprising:
- receiving signals via the computer system, the signals representing a plurality of composites;
storing the plurality of composites in ASCII text file, each composite having a plurality of composite items including audio and video, each composite describing a sequence and a position of a plurality of multimedia assets to be executed by a player wherein the composite description includes at least one internal event handler used by the player to transition to different composites and modify the composite items in a composite when an interval event occurs, at least two of the plurality of composites being linked by an action.
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Abstract
A method is disclosed for describing functionality of an interactive multimedia application for use on an interactive network. The method includes the step of storing at least one composite description in an ASCII text file. The composite description describes a single multimedia presentation. The composite description includes at least one composite item selected from the group consisting of text, box, font, graphic, video, audio, animation and list. A system is also disclosed for implementing the steps of the method.
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Citations
1 Claim
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1. For use in a multimedia application development computer system, a method for describing functionality of a multimedia application for use on an interactive network employing a client-server architecture, the method comprising:
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receiving signals via the computer system, the signals representing a plurality of composites;
storing the plurality of composites in ASCII text file, each composite having a plurality of composite items including audio and video, each composite describing a sequence and a position of a plurality of multimedia assets to be executed by a player wherein the composite description includes at least one internal event handler used by the player to transition to different composites and modify the composite items in a composite when an interval event occurs, at least two of the plurality of composites being linked by an action.
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Specification