Large prize central management
First Claim
1. A gaming method comprising:
- providing a plurality of gaming terminals at least indirectly coupled to a central computer, said plurality of gaming terminals including at least a first gaming terminal configured for playing a local game;
generating, in said central computer, at least a first and a second plurality of game outcomes, each of said first and second plurality of outcomes including at least one winning outcome;
using said central computer to select one of said first and second pluralities of outcomes, to provide a selected plurality of said outcomes, wherein said step of selecting one of said pluralities of gaming outcomes comprises using a weighted selection process configured to provide odds for selecting a plurality of game outcomes which maintain average odds of players winning one of said plurality of winning outcomes within a predetermined target range;
transmitting at least a portion of said selected plurality of said outcomes for storage in at least a first storage device remote from said central computer, receiving a first wager at said first gaming terminal providing eligibility for playing said local game;
receiving an additional wager, at said first gaming terminal;
obtaining at least one gaming outcome from said portion stored at said storage device, in response to said additional wager to provide a first gaming terminal outcome; and
outputting, from said gaming terminal, an indication of a prize win only if said first gaming terminal outcome is a winning outcome.
2 Assignments
0 Petitions
Accused Products
Abstract
In a gaming system, a central computer generates a plurality of game win-loss outcome stacks, each stack having at least one “win” (preferably, large-prize) outcome. Sub-stacks, from among the plurality of stacks, are transmitted to casino or other group controllers or computers, each casino controller being coupled to a plurality of gaming terminals. In response to placing a large-prize wager, in addition to normal, local game wager, a gaming terminal requests a large-prize outcome from the sub-stack which is stored in the casino controller. Whenever a casino controller'"'"'s sub-stack is depleted, it requests a new sub-stack from the central computer. Preferably the central computer selects a new sub-stack for transmission according to a selection process which is weighted so as to maintain the ratio of winning outcomes to all outcomes in a predetermined range. When all sub-stacks of a given stack have been transmitted, the central computer generates a new stack to replace the depleted stack.
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Citations
33 Claims
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1. A gaming method comprising:
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providing a plurality of gaming terminals at least indirectly coupled to a central computer, said plurality of gaming terminals including at least a first gaming terminal configured for playing a local game;
generating, in said central computer, at least a first and a second plurality of game outcomes, each of said first and second plurality of outcomes including at least one winning outcome;
using said central computer to select one of said first and second pluralities of outcomes, to provide a selected plurality of said outcomes, wherein said step of selecting one of said pluralities of gaming outcomes comprises using a weighted selection process configured to provide odds for selecting a plurality of game outcomes which maintain average odds of players winning one of said plurality of winning outcomes within a predetermined target range;
transmitting at least a portion of said selected plurality of said outcomes for storage in at least a first storage device remote from said central computer, receiving a first wager at said first gaming terminal providing eligibility for playing said local game;
receiving an additional wager, at said first gaming terminal;
obtaining at least one gaming outcome from said portion stored at said storage device, in response to said additional wager to provide a first gaming terminal outcome; and
outputting, from said gaming terminal, an indication of a prize win only if said first gaming terminal outcome is a winning outcome. - View Dependent Claims (2, 3, 4, 25)
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5. A method for using a gaming system comprising:
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providing a central computer;
coupling said central computer to at least one local casino computer, having a microprocessor configured for providing game outcome draws to gaming terminals;
coupling said local casino computer to at least a first gaming terminal having a terminal processor configured for playing a game;
transmitting, upon request from a specific gaming terminal, a Large Prize game outcome addressed to said gaming terminal;
initiating play at a first of said plurality of gaming terminals by requesting a first additional Large Prize outcome for any game in progress of play of said first gaming terminal, in response to a user action occurring at a first time, wherein said first Large Prize outcome is based on a first selection from a sub-stack of such Large Prize outcomes made at a first-time within a local casino computer requested and received at said first gaming terminal from said local casino computer at said first time;
initiating play at a second of said plurality of gaming terminals by requesting a second additional Large Prize outcome for said game of said second gaming terminal, in response to a user action occurring at a second time, wherein the second Large Prize outcome is based on a second selection from a sub-stack of said Large Prize outcomes made at a second time within a local casino computer requested and received at said second gaming terminal from said local casino computer at said second time;
further in which stacks of such Large Prize outcomes are stored and subdivided into a plurality of sub-stacks of said Large Prize outcomes, each stack initially having at least one winning Large Prize outcome in at least one of its sub-stacks, said central computer being programmed to note when said winning Large Prize outcome is removed from a stack, and further programmed to select and transmit sub-stacks as requested by a local casino computer in a nonrandom manner, whereby the odds that a player can obtain a winning outcome remain roughly constant;
wherein said terminal processors are configured such that when said first and second terminals are configured for playing any game type when game play is initiated and an additional wager for a Large Prize outcome has been placed by a player on at least of said first and second gaming terminals and when said first and second game Large Prize outcomes are received by said first and second gaming terminals, the players of the said first and second terminals will be informed of win/loss results. - View Dependent Claims (6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18)
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19. Apparatus for a gaming system comprising:
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a central computer;
a plurality of local casino computers;
a plurality of gaming terminals coupled to said local casino computer by communication links, each terminal having a terminal processor configured for playing a game, said central computer being programmed to store stacks of Large Prize outcomes and to divide said stacks into a plurality of sub-stacks of said Large Prize outcomes, each stack initially having at least one winning Large Prize outcome in at least one of its sub-stacks;
said central computer being programmed to transmit, upon request, a sub-stack of Large Prize outcomes from said central computer, addressed to a specific requesting local casino computer, said central computer being also programmed to note when a winning Large Prize outcome is removed from a stack and programmed to select and transmit said sub-stacks as requested in a non-random manner in which the various stacks from which sub-stacks are selected have varying odds of selection, whereby the odds that a player can obtain a winning outcome remain roughly constant;
said local casino computer being programmed to transmit, upon request, a Large Prize outcome from said local casino computer addressed to a specific to a specific requesting gaming terminal;
said terminal processor ofeach gaming processor ofeach gaming terminal being programmed to request a Large Prize outcome from said local casino computer in response to a user action, and to display on the said gaming terminal the results of the Large Prize outcome. - View Dependent Claims (26, 27)
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20. Apparatus for using a gaming system comprising:
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a central computer;
a plurality of local casino computers;
a plurality of gaming terminals, each terminal having a terminal processor configured for playing a game;
means for coupling said central computer to said plurality of said local casino computers;
means for coupling said local casino computer to said plurality of said gaming terminals, said central computer being programmed to store stacks of Large Prize outcomes and to divide said stacks into a plurality of sub-stacks of said Large Prize outcomes, each stack initially having at least one winning Large Prize outcome in at least one of its sub-stacks, said central computer being also programmed to note when said winning Large Prize outcome is removed from a stack and programmed to select and transmit said sub-stacks as requested in a non-random manner, whereby the odds that a selected sub-stack contains a winning outcome remain roughly constant;
means for transmitting a sub-stack of Large Prize outcomes from said central computer to any specific local casino computer of said plurality of local casino computers; and
means for transmitting a Large Prize outcome from any particular one of said local casino computers to any specific gaming terminal of said plurality of gaming terminals. - View Dependent Claims (21, 22, 23, 28)
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24. A method for wagering for a Large Prize outcome in any style of game comprising:
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providing a central computer;
providing a plurality of local casino computers;
providing a plurality of electronic gaming terminals, each of said plurality of electronic terminals including a microprocessor and a memory wherein said memory stores a program for playing any style game, with user input for additional Large Prize wagering and displaying of results, said central computer being programmed to store stacks of Large Prize outcomes and to divide said stacks into a plurality of sub-stacks of said Large Prize outcomes, each stack initially having at least one winning Large Prize outcome in at least one of its sub-stacks;
transmitting, upon request from a first electronic terminal of said plurality of electronic terminals, a Large Prize outcome from said local casino computer to a first requesting electronic gaming terminal;
noting when said winning Large Prize outcome is removed from a stack, and selecting the various sub-stacks as requested by a local casino computer in a non-random manner, whereby the odds that a selected sub-stack contains a winning outcome remain roughly constant;
receiving a first user game play input at said first electronic terminal;
receiving an indication of a Large Prize wager from said user in said first electronic terminal;
determining, in said first electronic gaming terminal, whether the communication link between said first electronic terminal and said local casino computer is operable;
when said communication link is operable, requesting and receiving a Large Prize outcome from said local casino computer after a step of determining whether said communication link is operable;
displaying, on a display screen coupled to said electronic terminal, win/loss results of said Large Prize wager in addition to any results of game play for a particular type of game being played on said gaming terminal. - View Dependent Claims (29)
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30. A gaming method comprising:
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providing a plurality of gaming terminals at least indirectly coupled to a central computer, said plurality of gaming terminals including a least a first gaming terminal configured for playing a local game;
providing a plurality of stacks of game outcomes, each said stack being divided into a plurality of sub-stacks of outcomes, each stack initially having at least one winning outcome in at least one of its sub-stacks;
transferring a sub-stack to a local casino computer which connects and controls a plurality of said gaming terminals;
noting when a winning Large Prize outcome is removed from a stack; and
selecting a sub-stack from one of the stacks in a non-random manner whereby the odds that a player can obtain a winning outcome remain roughly constant. - View Dependent Claims (31)
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32. Apparatus for using a gaming system comprising:
a central computer, a plurality of local casino computers, a plurality of gaming terminals, several of said terminals each connected to a local casino computer;
said central computer being programmed to store stacks of Large Prize gaming outcomes and to divide said stacks into a plurality of sub-stacks of said Large Prize outcomes, each stack initially having at least one winning Large Prize outcome and in at least one of said sub-stacks, said central computer being also programmed to send said sub-stacks upon request to local casino computers, said central computer being also programed to note when said winning Large Prize outcome is removed from a stack, and tbrther programmed to select sub-stacks from particular, selected individual stacks in a non-random manner, whereby the odds of a player obtaining a winning outcome remain roughly constant.- View Dependent Claims (33)
Specification