Method of interaction using game piece
First Claim
1. A method for promoting interaction between human participants, comprising the steps of:
- bringing together two or more human participants, designating at least one participant, causing a game piece to display one of a plurality of distinct patches, and initiating interaction by requiring the at least one participant to discuss a topic corresponding to said displayed patch wherein said game piece is tossed to a participant in order to cause the game piece to display said displayed patch, and wherein the display of the displayed patch is caused by the manner in which the catching participant catches the game piece.
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Abstract
A method for initiating interaction between clients and psychological therapists, social workers or family mediators, as well as initiating interaction in other social settings, such as in parlor games or the like, where members may otherwise be inhibited from interaction with a central character or with other members. The method utilizes one or more game pieces having patches distributed about surface(s) of the game piece(s). The patches correspond to general topics for discussion or issue-related topics, depending on the make up and purpose of the group of participants. The game pieces are then tossed to a participant, rolled across a floor or table, or thrown at a wall or receiving board whereby one patch per game piece is displayed and the identified participant is required to discuss or react to the topic corresponding to the displayed patch(es).
52 Citations
4 Claims
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1. A method for promoting interaction between human participants, comprising the steps of:
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bringing together two or more human participants, designating at least one participant, causing a game piece to display one of a plurality of distinct patches, and initiating interaction by requiring the at least one participant to discuss a topic corresponding to said displayed patch wherein said game piece is tossed to a participant in order to cause the game piece to display said displayed patch, and wherein the display of the displayed patch is caused by the manner in which the catching participant catches the game piece. - View Dependent Claims (2, 3, 4)
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Specification