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Graphics system using sample tags for blur

  • US 6,426,755 B1
  • Filed: 05/16/2000
  • Issued: 07/30/2002
  • Est. Priority Date: 05/16/2000
  • Status: Expired due to Term
First Claim
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1. A graphics system comprising:

  • one or more graphics processors configured to receive a set of three-dimensional (3D) graphics data and render a plurality of samples based on the set of 3D graphics data, wherein the graphics processors are configured to generate sample tags for the samples, wherein the sample tags are indicative of whether or not the samples are to be blurred;

    a super-sampled sample buffer coupled to receive and store the plurality of samples from the graphics processor; and

    one or more sample-to-pixel calculation units coupled to receive and filter the samples from the super-sampled sample buffer to generate output pixels, wherein the output pixels are displayable to form an image on a display device, and wherein the sample-to-pixel calculation units are configured to select the filter attributes used to filter the samples into output pixels based on the sample tags.

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