Distributing and synchronizing objects
First Claim
1. A method for synchronizing distributed software objects comprising:
- copying a first object having data and behavior from a first computer across a network to a second computer creating a second object having data and behavior;
executing said second object on said second computer, wherein executing said second object results in modifications to said second object that conflict with said first object;
obtaining a policy for synchronizing said objects between said first computer and said second computer wherein said policy utilizes an object graph editing context; and
synchronizing said objects between said first computer and said second computer based on said policy wherein said synchronizing comprises transferring and merging only a minimal set of changes between said first object and said second object.
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Accused Products
Abstract
A method and apparatus for distributing and synchronizing objects. One or more embodiments of the invention provide for distributing copies of the objects locally. By copying objects (including the data and behavior for the object) into local address space, the object'"'"'s methods may be executed locally thereby avoiding excessive network traffic. The state of the various object copies across a network may not be synchronized due to local changes and modifications. To synchronize the objects, one or more embodiments of the invention provide for the use of a policy that specifies conditions as to when objects are synchronized. Embodiments of the invention provide flexibility in setting the policy to accommodate varying applications. For example, a policy may provide for synchronization that is based temporally (e.g., every 10 minutes or daily at 10:00 P.M.). Alternatively, a policy may provide for synchronization based on the type or number of messages transmitted. In one or more embodiments, a default policy may be utilized that provides for the synchronization of local objects whenever a client issues a request from the remote server. In such an embodiment, the remote server transmits any updated object information when it responds to the local object request. The updated object information may be utilized to synchronize the objects.
189 Citations
28 Claims
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1. A method for synchronizing distributed software objects comprising:
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copying a first object having data and behavior from a first computer across a network to a second computer creating a second object having data and behavior;
executing said second object on said second computer, wherein executing said second object results in modifications to said second object that conflict with said first object;
obtaining a policy for synchronizing said objects between said first computer and said second computer wherein said policy utilizes an object graph editing context; and
synchronizing said objects between said first computer and said second computer based on said policy wherein said synchronizing comprises transferring and merging only a minimal set of changes between said first object and said second object. - View Dependent Claims (2, 3, 4, 5, 6, 7)
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8. A system comprising:
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a first computer;
an object having data and behavior stored on said first computer;
a second computer configured to obtain a copy of said object from said first computer;
a policy for synchronizing said object and said copy of said object;
an object graph editing context utilized by said policy; and
code configured to synchronize said object and said copy of said object based on said policy by transferring and merging only a minimal set of changes between said object and said copy of said object. - View Dependent Claims (9, 10, 11, 12, 13, 14)
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15. A computer program product comprising:
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a computer usable medium having computer readable program code embodied therein configured to synchronize distributed software objects, said computer program product comprising;
computer readable code configured to cause a second computer to obtain a copy of an object having data and behavior from a first computer across a network;
computer readable code configured to cause a computer to obtain a policy for synchronizing said object and said copy of said object between said first computer and said second computer wherein said policy utilizes an object graph editing context; and
computer readable program code configured to cause a computer to synchronize said object and said copy of said object between said first computer and said second computer based on said policy, wherein said synchronizing comprises transferring and merging only a minimal set of changes between said object and said copy of said object. - View Dependent Claims (16, 17, 18, 19, 20, 21)
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22. An apparatus for synchronizing distributed software objects comprising:
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means for copying an object having data and behavior from a first computer across a network to a second computer;
means for obtaining a policy for synchronizing said data and behavior between said first computer and said second computer wherein said policy utilizes an object graph editing context; and
means for synchronizing said data and behavior between said first computer and said second computer based on said policy wherein said synchronizing means comprises transferring only a minimal set of changes between said first computer and said second computer. - View Dependent Claims (23, 24, 25, 26, 27, 28)
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Specification