Methods and apparatus for defining regions of interest
First Claim
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1. A method for interactively creating a region of interest of a reconstructed image comprising:
- defining a thickness value;
defining a polygon;
defining a 3D projection geometry;
defining a vector perpendicular to a line of sight which is defined by the 3D projection geometry;
swiping the vector along the polygon to create a surface of interest; and
displaying three dimensionally a plurality of points wherein a distance from the points to the created surface along the line of sight is approximately the defined thickness value or less.
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Abstract
A method for interactively creating a region of interest of a reconstructed image includes defining a thickness value, defining a polygon, and defining a 3D projection geometry. The method also includes defining a vector perpendicular to a line of sight which is defined by the 3D projection geometry, swiping the vector along the polygon to create a surface of interest, and displaying three dimensionally a plurality of points wherein a distance from the points to the created surface along the line of sight is approximately the defined thickness value or less.
11 Citations
28 Claims
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1. A method for interactively creating a region of interest of a reconstructed image comprising:
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defining a thickness value;
defining a polygon;
defining a 3D projection geometry;
defining a vector perpendicular to a line of sight which is defined by the 3D projection geometry;
swiping the vector along the polygon to create a surface of interest; and
displaying three dimensionally a plurality of points wherein a distance from the points to the created surface along the line of sight is approximately the defined thickness value or less. - View Dependent Claims (2, 3, 4, 5)
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6. A method for interactively creating a region of interest of a reconstructed image comprising:
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defining a thickness value;
defining a polygon;
defining a 3D projection geometry;
defining a vector perpendicular to a line of sight which is defined by the 3D projection geometry;
swiping the vector along the polygon to define a surface;
swiping the surface along the line of sight to create a volume of interest;
intersecting the volume of interest with a three dimension data set; and
three dimensionally displaying the intersection. - View Dependent Claims (7, 8, 9, 10, 11, 12, 13, 14)
generating, for each point on a screen displaying the image, a plurality of coordinates of segments, wherein the segments for a particular point are formed by intersecting the line of sight at that particular point with the defined volume to define a surface along the line of sight, wherein the surface is constrained by the defined thickness; and
storing the coordinates in a plurality of pairs of buffers, wherein each point has a corresponding pair of buffers.
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12. A method in accordance with claim 11 wherein three dimensionally displaying the intersection comprises three dimensionally displaying a plurality of points for which the distance from each particular point to the reference plane is within the bounds of that particular point'"'"'s corresponding pair of buffers.
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13. A method in accordance claim 10 wherein swiping the surface along the line of sight to create a volume of interest comprises:
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generating, for each point on a screen displaying the image, a plurality of coordinates for a segment, wherein the segment for a particular point is the closest segment to a camera and wherein the segment is formed by intersecting the line of sight at that particular point with the defined volume to define a surface along the line of sight, wherein the surface is constrained by the defined thickness; and
storing the coordinates in a plurality of pairs of buffers, wherein each point has a corresponding pair of buffers.
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14. A method in accordance with claim 11 wherein three dimensionally displaying the intersection comprises three dimensionally displaying a plurality of points for which the distance from each particular point to the reference plane is within the bounds of that particular point'"'"'s corresponding pair of buffers.
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15. A scanning system comprising:
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a radiation source;
a radiation detector positioned to receive radiation emitted from said source; and
a processor operationally coupled to said detector, said processor configured to;
receive a thickness value;
define a polygon;
receive a 3D projection geometry definition;
define a vector perpendicular to a line of sight which is defined by the 3D projection geometry;
swipe the vector along the polygon to create a surface of interest; and
display three dimensionally a plurality of points wherein a distance from the points to the created surface along the line of sight is approximately the defined thickness value or less.- View Dependent Claims (16, 17, 18, 19, 20)
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21. A scanning system comprising:
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a radiation source;
a radiation detector positioned to receive radiation emitted from said source; and
a processor operationally coupled to said detector, said processor configured to;
receive a thickness value;
define a polygon;
define a 3D projection geometry;
define a vector perpendicular to a line of sight which is defined by the 3D projection geometry;
swipe the vector along the polygon to define a surface;
swipe the surface along the line of sight to create a volume of interest;
intersect the volume of interest with a three dimension data set; and
display three dimensionally the intersection. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28)
storing the coordinates in a plurality of pair of buffers, wherein each point has a corresponding pair of buffers.
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Specification