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Game system and program

  • US 6,450,888 B1
  • Filed: 02/11/2000
  • Issued: 09/17/2002
  • Est. Priority Date: 02/16/1999
  • Status: Expired due to Term
First Claim
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1. A game system comprising:

  • an input device having multiple operation members, for outputting signals in correspondence with the operation state of the operation members;

    a memory device in which are stored music data for reproducing predetermined tunes, and timing data, provided in correspondence with the music data, for defining operation timings of the operation members of the input device;

    a music reproduction device for reproducing the predetermined tunes based on the music data stored in the memory device;

    an operation guide device for displaying an operation guide screen to lead a player to operation timings relating to each of the operation members of the input device on a predetermined display device, based on the timing data stored in the memory device;

    a mode selection device for selecting one of multiple modes comprising an edit mode for editing the timing data, in correspondence with a command given by the player via the input device;

    an edit window display device for displaying an edit window, having a display region corresponding to a part of the predetermined tune, on a screen of the display device in correspondence with information representing a position in the tune, when the edit mode has been selected;

    a scrolling device for scrolling in a predetermined direction through at least one part of an image displayed in the edit window, so that an edit object position set within the display range of the edit window moves toward the beginning or end of the tune, in correspondence with a scrolling operation to the input device; and

    an edit executing device for arranging timing marks showing operation timings of the operation members at the edit object position in the edit window in correspondence with a predetermined mark arrangement operation to the input device, and updating the timing data during editing so that a position during the tune corresponding to the edit object position is defined as the operation timing of the operation member provided in correspondence with the mark arrangement operation.

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