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System and method for controlling the operation of a graphical object using a project

  • US 6,469,715 B1
  • Filed: 03/19/1999
  • Issued: 10/22/2002
  • Est. Priority Date: 03/19/1999
  • Status: Expired due to Term
First Claim
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1. A system for controlling the operation of a graphical object, comprising:

  • a memory operable to store a plurality of graphical objects;

    a display coupled to the memory and operable to display he graphical objects;

    a processor coupled to the memory and to the display, the processor operable to present a form having a plurality of options to be selected by a user to define a class of graphical objects, an event menu operated by the user to select an event, and an editor operated by the user to write instructions for association with the event selected by The user;

    an event manager coupled to the memory and operable to detect the initiation of the event upon a particular one of the graphical objects of the defined class of graphical objects, and further operable to detect the termination of the event; and

    a plurality of projects coupled to the event manager, each of the projects operable to associate with any of the graphical objects in a particular class, a selected one of the projects operable to associate with any of the graphical objects in the class defined by the user and, in response to a notification from the event manager, to associate with the particular graphical object in response to the detected event initiation, to execute the instructions associated with the event, and to dissociate from the particular graphical object in response to the detected event termination.

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