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Method for distributed object communications based on dynamically acquired and assembled software components

  • US 6,484,214 B1
  • Filed: 03/05/1998
  • Issued: 11/19/2002
  • Est. Priority Date: 03/05/1998
  • Status: Expired due to Term
First Claim
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1. A method in an object-oriented computer system for acquiring and assembling components at execution time within a networked environment, the assembled components establishing communications with remote networked servers, the assembled components presenting a user interface for interaction with a program user, said method comprising the following steps:

  • executing a client program capable of acquiring and assembling at least one component at execution time from a networked server;

    acquiring at least one component by the client program at execution time from at least one networked server;

    assembling the at least one component by the client program at execution time according to implemented knowledge of component classes or types;

    the client program mediating component interactions between assembled components according to implemented knowledge of abstract relationships between component classes or types, wherein the abstract relationships are managed by the client program;

    establishing communications by the at least one acquired and assembled component with at least one remote server according to encapsulated knowledge of at least one communication protocol; and

    presenting a user interface by the at least one acquired and assembled component and interacting with the user of the client program for at least one of an encapsulated server-specific data exchange and a presentation requirement.

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