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Virtual distributed multimedia gaming method and system based on actual regulated casino games

  • US 6,508,709 B1
  • Filed: 06/18/1999
  • Issued: 01/21/2003
  • Est. Priority Date: 06/18/1999
  • Status: Expired due to Term
First Claim
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1. A gaming-jurisdiction-authorized secure gaming-business data distribution method comprising the steps of:

  • securely generating one or more processed-copyrighted multimedia-gaming-episode signals and storing said signals in one or more secure-storage buffers, wherein multi-media-gaming episode outcomes are random;

    randomly selecting one or more of the random-outcome processed-copyrighted multimedia-gaming-episode signals stored in one or more secure-storage buffers;

    securely transferring and securely presenting the selected one or more of the randomly selected multimedia-gaming-episode signals to corresponding one or more periodically jurisdictionally authorized remote-players on one or more secure multimedia-gaming-stations;

    said remote players placing wagers on hired-for-consideration entertaining players playing games depicted in corresponding one or more randomly selected episode signals on corresponding one or more secure multimedia-gaming-stations;

    wherein each of said games have random gaming outcomes for each of said one or more entertaining players;

    providing corresponding wager outcome accounting data to said stations;

    wherein said gaming-business method is subject both to initial authorization and to ongoing regulation by cognizant gaming jurisdictional entities; and

    whereby each episode has a random outcome and whereby episode signals are randomly selected.

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