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Game input means to replicate how object is handled by character

  • US 6,524,186 B2
  • Filed: 05/28/1999
  • Issued: 02/25/2003
  • Est. Priority Date: 06/01/1998
  • Status: Expired due to Term
First Claim
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1. The entertainment system in which a player plays a game by causing a prescribed character handling an object on a display screen of the entertainment system to act as intended,the entertainment system comprising:

  • an input operation means by which commands by the player are inputted;

    a memory medium for storing a program, said program further composing a character handling an object, said program enabling moving of the object of the character in a game space by having the player replicate on said input operation means a movement which is related to how the object is actually handled, so as to operate said character;

    a control means for controlling actions of said object handled by the character prescribed on the display screen based on said program stored in said memory medium and commands from said input operation means, wherein said input operation means has at least two operation parts, wherein one of said at least two operation parts is a first operation part that controls the movement of the character; and

    wherein another of said at least two operation parts is a second operation part that controls the object being held by the character.

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