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Graphics processor with pipeline state storage and retrieval

  • US 6,525,737 B1
  • Filed: 08/20/1999
  • Issued: 02/25/2003
  • Est. Priority Date: 08/20/1998
  • Status: Expired due to Term
First Claim
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1. A 3D graphics pipeline for generating a rendered image from a plurality of graphics primitives, the pipeline comprising:

  • first logic maintaining current pipeline state information, the current pipeline state information divided into a plurality of state partitions;

    second logic indicating one or more changed state partitions, the changed state partitions being one or more of the state partitions in which the stored pipeline state information has changed;

    a first memory storage storing a multiplicity of the changed state partitions;

    third logic generating associations between the graphics primitives and corresponding stored state partitions;

    fourth logic determining when one or more of the stored changed state partitions is needed by one or more other units in the graphics pipeline; and

    fifth logic retrieving one or more of the stored changed state partitions from the first memory partition by using the generated associations.

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