System for profiling mobile station activity in a predictive command wireless game system
First Claim
1. A method of applying a user profile in a virtual space created on a mobile station in communication with a network, said method comprising:
- automatically collecting user-profile data based on user activity without the virtual space;
storing the user-profile data;
executing a virtual-space application;
communicating a virtual-space application state;
receiving a command in response to said virtual-space application state;
adapting said virtual-space application state to reflect said user-profile data; and
communicating said changed virtual-space application state.
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Accused Products
Abstract
A system and a method for the customization of an interactive game based on mobile station activity. The interactive game is played in a virtual space using a wireless mobile station as a user interface. The game is tracked and controlled using a game center and a game server. The game server executes a software application that runs a game center. A command set is provided for each state within the game. The choice of a command from the command set changes the game state. Games are designed to be customizable based on, for example, current location of the mobile station, call usage on the mobile station, or wireless services utilized by the mobile station.
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Citations
44 Claims
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1. A method of applying a user profile in a virtual space created on a mobile station in communication with a network, said method comprising:
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automatically collecting user-profile data based on user activity without the virtual space;
storing the user-profile data;
executing a virtual-space application;
communicating a virtual-space application state;
receiving a command in response to said virtual-space application state;
adapting said virtual-space application state to reflect said user-profile data; and
communicating said changed virtual-space application state. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20)
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21. A mobile station for communicating with a telecommunication network, said mobile station comprising a transceiver for communicating with said network;
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wherein said mobile station is configured to communicate a virtual-space application state, receive a command in response to said virtual-space application state, and convey a predetermined instruction to a server and said server is configured to change said virtual-space application state according to said instruction and said server is configured to communicate said changed virtual-space application state to said mobile station; and
wherein said changed virtual-space application state is also dependent on a user profile containing information that is collected from without the virtual space. - View Dependent Claims (22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37)
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38. A wireless application system, comprising:
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a mobile station which includes a transceiver;
a base station which includes a transceiver wherein said base station and said mobile station communicate with each other using said transceivers;
a server configured to run a game center software application wherein said base station is adapted to communicate with said game center software application and said game center software application is configured to execute a virtual-space application;
wherein said mobile station is configured to communicate a virtual-space application state, receive a command in response to said application state, and convey a predetermined instruction to said server and said server is configured to change said virtual-space application state according to said instruction and said server is configured to communicate said changed virtual-space application state to said mobile station; and
wherein said changed application state is also dependent on a user profile containing information that is collected from without the virtual space. - View Dependent Claims (39, 40, 41, 42, 43, 44)
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Specification