Ball selector and display device for use with gaming devices
First Claim
1. A method of playing a game with a player, the method comprising the following steps:
- (A) providing a jumbled ball display, the display comprising a container and a plurality of display balls in the container, the container allowing the player to see the display balls;
(B) jumbling the display balls in the container, the jumbling of the display balls in the container having no effect on an outcome of the game;
(C) providing a plurality of prize balls, the prize balls being separated from the jumbled ball display;
(D) selecting a prize ball to determine the outcome to the game; and
(E) displaying the selected prize ball to the player.
6 Assignments
0 Petitions
Accused Products
Abstract
A ball selector and display device comprising a plurality of prize balls, a ball holder adapted to hold the balls in an individually controlled manner, a controller adapted to select a prize ball, a display mechanism adapted to display the selected prize ball to the player; and a positioning mechanism in communication with the controller adapted to position the selected prize ball relative to the display mechanism. The ball selector and display device may be combined with a jumbled ball display wherein the balls displayed by the ball selector and display device appear to originate from the jumbled ball display. The ball selector and display device may also be combined with a game apparatus that is adapted to allow players to play a game. In this embodiment, the ball selector and display device may provide a bonus award for the player. Several games are also provided that may be used with the ball selector and display device.
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Citations
29 Claims
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1. A method of playing a game with a player, the method comprising the following steps:
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(A) providing a jumbled ball display, the display comprising a container and a plurality of display balls in the container, the container allowing the player to see the display balls;
(B) jumbling the display balls in the container, the jumbling of the display balls in the container having no effect on an outcome of the game;
(C) providing a plurality of prize balls, the prize balls being separated from the jumbled ball display;
(D) selecting a prize ball to determine the outcome to the game; and
(E) displaying the selected prize ball to the player. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8)
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9. A method of playing a game, the method comprising the following steps:
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(A) providing a game apparatus, the game apparatus being adapted to allow a player to play a game;
(B) providing a jumbled ball display, the display comprising a container and a plurality of display balls in the container, the container allowing the player to see the display balls in the container;
(C) jumbling the display balls in the container, the jumbling of the display balls in the container having no effect on an outcome of the game;
(D) providing a plurality of prize balls, the prize balls being separated from the jumbled ball display (E) selecting a prize ball to determine the outcome of the game; and
(F) displaying the selected prize ball. - View Dependent Claims (10, 11, 12, 13)
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14. A gaming device, the gaming device comprising:
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(A) a game apparatus, the game apparatus being adapted to allow a player to play a game; and
(B) a jumbled ball display device, the display device comprising;
(a) a plurality of display balls;
(b) at least one container, the container being adapted to hold the display balls, the container having at least one portion that is at least partially transparent, wherein the player may view the balls in the container; and
(c) at least one agitator, the agitator being adapted to agitate the display balls inside of the container, wherein the jumbled ball display device does not affect the outcome of the game played on the game apparatus; and
(C) a prize display in communication with the game apparatus, the prize display being adapted to select a prize ball to determine the outcome of the game and display the selected prize ball. - View Dependent Claims (15, 16, 17)
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18. A gaming apparatus configured to allow a player to play a game and obtain a game outcome, the gaming apparatus comprising:
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(A) a plurality of display objects, the plurality of display object having no effect on the game outcome;
(B) at least one container, the container being adapted to hold the display objects, the container having at least one portion that is at least partially transparent, wherein the player may view the display objects in the container;
(C) outcome means for determining the game outcome; and
(D) illusion means for providing an illusion to the player that the outcome means originate from the container. - View Dependent Claims (19, 20, 21, 22, 23)
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24. A gaming system comprising:
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(A) a first game apparatus configured to allow a player to play a primary game;
(B) a second game apparatus connected to the first game apparatus, the second game apparatus being configured to allow the player to play a secondary game, the second game apparatus comprising;
(a) at least one display object;
(b) display container means for holding the display object, the display container means being configured to hold the display object in a manner wherein the display object is at least partially visible to the player;
(c) a plurality of prize revealing objects; and
(d) a prize revealing object holder, the prize revealing object holder comprising a plate, the plate defining a plurality of chambers each chamber being configured to hold one prize revealing object. - View Dependent Claims (25, 26)
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27. A game apparatus being configured to allow the player to play a game, the game apparatus comprising:
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(A) a plurality of first objects, the plurality of first objects having no effect on an outcome of the game;
(B) display container means for holding the first objects, the display container means being configured to hold the first objects in a manner wherein the display objects are visible to the player;
(C) a plurality of second objects;
said plurality of second objects being capable of determining the outcome of the game; and
(D) holding means for holding the plurality of second objects individually. - View Dependent Claims (28, 29)
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Specification