Game machine system, broadcasting system, data distribution system, and method, program executing apparatus and method
First Claim
1. A broadcast system for distributing digital data to a receiving system having game software, comprising:
- (a) software start signals repeatedly distributed at intervals from the broadcast system to the receiving system;
(b) an identification signal for said game software; and
(c) data for substitution or insertion into the software during operation of said software;
whereby the identification signal and data for substitution or insertion are distributed in an interval between the software start signals, whereby the software start signals comprise time information, and whereby operation of the software is not started or is interrupted if the time information sent at a given time is smaller in value than time information sent prior to said given time.
1 Assignment
0 Petitions
Accused Products
Abstract
This game machine system includes a set top box 51 as a receiving unit for receiving digital data distributed using a broadcast system or a communication system. In a game dedicated device 52, starting of a game software item is inhibited until a software start enable signal is received by the receiving unit. Next to the software start enable signal, data for substitution or insertion for data of part of the game software is sent. This data can be commercial ads. The game dedicated machine 52 can judge whether or not the commercial ads have been introduced into and are in operation in the game software and, if the commercial ads are not in the game software, the game dedicated machine 52 can be made so as to be out of operation.
99 Citations
22 Claims
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1. A broadcast system for distributing digital data to a receiving system having game software, comprising:
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(a) software start signals repeatedly distributed at intervals from the broadcast system to the receiving system;
(b) an identification signal for said game software; and
(c) data for substitution or insertion into the software during operation of said software;
whereby the identification signal and data for substitution or insertion are distributed in an interval between the software start signals, whereby the software start signals comprise time information, and whereby operation of the software is not started or is interrupted if the time information sent at a given time is smaller in value than time information sent prior to said given time. - View Dependent Claims (2, 3)
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4. A transmitting system for distributing digital data using a broadcast system to a receiving system having game software, comprising a storage device for storing:
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a software start signal, an identification signal for said game software started in the receiving system and data for substitution or insertion for a portion of the data during operation of said software, whereby said software start signal is sent to the receiving system and the software identification signal and the data for substitution or insertion are sent at an interval between said software start signal, whereby said software start signal comprises time information, and whereby operation of said game software is not started or is interrupted if said time information sent at a given time is smaller in value than time information sent prior to said given time. - View Dependent Claims (6)
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5. The broadcast system as claimed in claim 5 in which the data for substitution or insertion are commercial ads.
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7. A receiving system for receiving digital data from a broadcast system, comprising:
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(a) a receiver for receiving said digital data;
(b) a game machine connected to said receiver for running a software; and
(c) time information, whereby operation of said software starts in said game machine when a software start signal is received by said receiver, and whereby the operation of the software is not started or is interrupted if the time information sent at a given time is smaller in value than time information sent prior to said given time. - View Dependent Claims (8, 9, 10, 11, 12, 13)
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- 14. A transmitting system for receiving and transmitting digital data using a communication system, comprising a storage device for storing a software start signal comprising time information, a signal for identifying a game software started on a receiving system and data for substitution or insertion for a portion of the data during operation of said software, whereby if the signal for identifying the started software is received from the transmitting side system, a software start signal is sent to the transmitting side system and data for substitution or insertion for a portion of the data during operation of said software are distributed, and whereby operation of said game software is not started or is interrupted if said time information sent at a given time is smaller in value than time information sent prior to said given time.
- 17. A receiving system for receiving and transmitting digital data using a communication system, comprising a game machine for operating software, whereby upon starting the software, said game machine transmits an identification signal to a transmitting system, whereby the starting of the software is inhibited until a software start signal comprising time information is sent by the transmitting system to the receiving system, and whereby the operation of the software is not started or is interrupted if the time information sent at a given time is smaller in value than time information sent prior to said given time.
Specification