Portable information terminal, recording medium and program
First Claim
Patent Images
1. A portable information terminal comprising:
- character display means for displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen;
comparing means for comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other, said comparing means having a bar display means for displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; and
influence determining means for determining the magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means, said influence determining comprising means for determining the magnitude of the influence based on the length of the bar when said control signal is inputted.
6 Assignments
0 Petitions
Accused Products
Abstract
A portable information terminal has, as its functions, a path display unit for successively displaying a path depending on operation of direction keys, a character display unit for displaying at least one imaginary character on a display unit, a comparing unit for comparing the input timing of a control signal and the output timing based on a predetermined sequence with each other, an influence determining unit for determining the magnitude of an influence on the imaginary character based on the result of comparison from the comparing unit, and a table registering unit for registering information of the imaginary character in an information table.
-
Citations
53 Claims
-
1. A portable information terminal comprising:
-
character display means for displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen;
comparing means for comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other, said comparing means having a bar display means for displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input; and
influence determining means for determining the magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means, said influence determining comprising means for determining the magnitude of the influence based on the length of the bar when said control signal is inputted. - View Dependent Claims (2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19)
mark display means for displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display means displays the output timing as said bar; and
successive operation permitting means for allowing successive operation to be executed if the time when the tip end of the bar displayed by said bar display means touches the display area of the mark agrees with said input timing of the control signal.
-
-
5. A portable information terminal according to claim 1, wherein said influence comprises a numerical value for reducing a level of said imaginary character.
-
6. A portable information terminal according to claim 5, wherein said influence is calculated on the basis of a calculating value based on the length of the bar displayed when said control signal is inputted on an attack side, a calculating value based on the length of the bar displayed when said control signal is inputted on a defense side, and a variable derived from the difference between statuses of the attack and defense sides.
-
7. A portable information terminal according to claim 6, wherein an element for deriving said variable includes time information.
-
8. A portable information terminal according to claim 5, further comprising table registering means for effectively registering information of said imaginary character in an information table or canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes “
- 0”
.
- 0”
-
9. A portable information terminal according to claim 8, wherein said table registering means comprises means for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes “
- 0”
if said imaginary character is an imaginary enemy.
- 0”
-
10. A portable information terminal according to claim 8, wherein said table registering means comprises:
-
preparing means for preparing for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes “
0”
if said imaginary character is an imaginary enemy; and
means for effectively registering information of said imaginary character in the information table which has been prepared by said preparing means when the completion of a predetermined process is detected.
-
-
11. A portable information terminal according to claim 8, wherein said table registering means comprises:
means for canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes “
0”
if said imaginary character is an imaginary ally.
-
12. A portable information terminal according to claim 1, wherein said influence comprises a numerical value for suppressing a reduction in a level of said imaginary character.
-
13. A portable information terminal according to claim 1, wherein said character display means comprises means for displaying an image depending on a level of said imaginary character.
-
14. A portable information terminal according to claim 1, wherein said character display means comprises means for, if said imaginary character is an imaginary enemy, managing the type of the imaginary enemy to be displayed and/or the probability with which to display the imaginary enemy, based on time information.
-
15. A portable information terminal according to claim 1, further comprising:
-
a manual control pad having a direction control key; and
path display means for displaying a path for the imaginary character depending on an entry from said direction control key.
-
-
16. A portable information terminal according to claim 15, wherein said path display means comprises means for displaying a path different from a predetermined ordinary path based on time information.
-
17. A portable information terminal according to claim 1, further comprising:
data sending/receiving means for sending and receiving, by way of wireless communications, at least information with respect to said imaginary character and information of the bar displayed by said bar display means.
-
18. A portable information terminal according to claim 17, wherein said data sending/receiving means comprises means for sending and receiving at least information with respect to said imaginary character and a value for calculating said influence, the arrangement being such that an image including said bar is displaying by reading image information based on the information with respect to said imaginary character which has been sent and received.
-
19. A portable information terminal according to claim 17, wherein said comparing means comprises mark display means for displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display means displays the output timing as said bar, said data sending/receiving means comprising means for sending and receiving a display width and a display position for said mark which have been determined by said mark display means.
-
20. A recording medium storing a program having the steps of:
-
displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen;
comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other;
displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input;
determining a magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means; and
determining the magnitude of the influence based on the length of the bar when said control signal is inputted. - View Dependent Claims (21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38)
displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display step displays the output timing as said bar; and
allowing successive operation to be executed if the time when the tip end of the bar displayed by said bar display means touches the display area of the mark agrees with said input timing of the control signal.
-
-
24. A recording medium according to claim 20, wherein said influence comprises a numerical value for reducing a level of said imaginary character.
-
25. A recording medium according to claim 24, wherein said influence is calculated on the basis of a calculating value based on the length of the bar displayed when said control signal is inputted on an attack side, a calculating value based on the length of the bar displayed when said control signal is inputted on a defense side, and a variable derived from the difference between statuses of the attack and defense sides.
-
26. A recording medium according to claim 25, wherein an element for deriving said variable includes time information.
-
27. A recording medium according to claim 24, wherein said program further has the step of effectively registering information of said imaginary character in an information table or canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes “
- 0”
.
- 0”
-
28. A recording medium according to claim 27, wherein said step of effectively registering information comprises the step of effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes “
- 0”
if said imaginary character is an imaginary enemy.
- 0”
-
29. A recording medium according to claim 27, wherein said step of effectively registering information comprises the steps of:
-
preparing for effectively registering information of said imaginary character in the information table when the level of said imaginary character becomes “
0”
if said imaginary character is an imaginary enemy; and
effectively registering information of said imaginary character in the information table which has been prepared by said preparing step when the completion of a predetermined process is detected.
-
-
30. A recording medium according to claim 27, wherein said step of effectively registering information comprises the step of canceling information of said imaginary character effectively registered in said information table when the level of said imaginary character becomes “
- 0”
if said imaginary character is an imaginary ally.
- 0”
-
31. A recording medium according to claim 20, wherein said influence comprises a numerical value for suppressing a reduction in a level of said imaginary character.
-
32. A recording medium according to claim 20, wherein said displaying step comprises the step of displaying an image depending on a level of said imaginary character.
-
33. A recording medium according to claim 20, wherein said displaying step comprises the step of, if said imaginary character is an imaginary enemy, managing the type of the imaginary enemy to be displayed and/or the probability with which to display the imaginary enemy, based on time information.
-
34. A recording medium according to claim 20, wherein said program further comprises the step of displaying a path for the imaginary character depending on an entry of said control signal.
-
35. A recording medium according to claim 20, wherein said step of displaying a path comprises the step of displaying a path different from a predetermined ordinary path based on time information.
-
36. A recording medium according to claim 20, wherein said program further comprises the step of sending and receiving, by way of wireless communications, at least information with respect to said imaginary character and information of the bar displayed by said bar display step.
-
37. A recording medium according to claim 36, wherein said sending and receiving step comprises the step of sending and receiving at least information with respect to said imaginary character and a value for calculating said influence, the arrangement being such that an image including said bar is displaying by reading image information based on the information with respect to said imaginary character which has been sent and received.
-
38. A recording medium according to claim 36, wherein said comparing step comprises the step of displaying a mark capable of being successively operated with respect to said influence, in an arbitrary position in a display area of the bar before said bar display means displays the output timing as said bar, said sending and receiving step comprising the step of sending and receiving a display width and a display position for said mark which have been determined by said mark display step.
-
39. A program readable and executable by a computer, comprising the steps of:
-
displaying at least one imaginary character during a battle mode in which a player challenges said imaginary character on a display screen;
comparing an input timing of a control signal and an output timing based on a predetermined sequence with each other;
displaying the output timing based on the predetermined sequence as an extensible/contractible bar, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input;
determining a magnitude of an influence as an assessment of damage caused to the imaginary character based on the result of comparison from said comparing means; and
determining the magnitude of the influence based on the length of the bar when said control signal is inputted.
-
-
40. An entertainment system comprising:
-
a display screen;
means for displaying at least one object together with a bar on said display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input;
means for determining a result of an input signal inputted from a user to said entertainment system through said input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. - View Dependent Claims (41, 42, 43, 44, 45)
a manual control pad having a direction control key; and
path display means for displaying a path for said object depending on an entry from said direction control key.
-
-
45. An entertainment system according to claim 44, wherein said path display means comprising means for displaying a path different from a predetermined ordinary path based on time information.
-
46. A recording medium storing a program having the steps of:
-
displaying at least one object together with a bar on a display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input;
determining a result of an input signal inputted from a user to an entertainment system through input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. - View Dependent Claims (47, 48, 49, 50, 51)
-
-
52. A program readable and executable by a computer, comprising the steps of:
-
displaying at least one object together with a bar on a display screen, wherein said bar expands and contracts at a variable speed in response to conditions that are independent of user input;
determining a result of an input signal inputted from a user to an entertainment system through input controls, based on a timing indicated by said bar, wherein said result of said input signal is determined based on a length of said bar at a point in time when said input signal is inputted by said user to said entertainment system. - View Dependent Claims (53)
-
Specification